Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 43 of 43
  1. #41
    Player
    Wilksha's Avatar
    Join Date
    Dec 2011
    Posts
    278
    Character
    Rosetta Rouge
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I think between 1-2 hours for a game day is reasonable. A 24hour game day is way too obtuse IMO. One for the idea that as a working class member of society my schedule is defined by the pretense of line of work. If I was doing shifts I wouldn't always be active at the same times every day, however a large portion of workers have a FIXed schedule taking up 8-12 hours of their day at set times. Thereby making them always having the game being fixed to times they are not at work, missing a huge portion of game day time(a third to half the day).
    As for time spawned monster, I love the idea. And guess what, Real Life has "time spawned" animals. Most animals are un during the daylight hours but we do have a fair number on nocturnal animal coming out at night. So OMI not having time spawned monsters in kinda unrealistic.
    (0)

  2. #42
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Alhanelem View Post
    We don't have any events based on time of day though. And nobody schedules linkshell/GC events by in-game time.
    Not true.
    Some NM's only spawn in daylight, some only at night.
    While others spawn when the weather is right.
    (1)
    I like frog

  3. #43
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Like many in this thread have said allready, I'm cool with a longer day/night cycle. just not a 24hour clock.
    (1)

Page 5 of 5 FirstFirst ... 3 4 5