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  1. #1
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Alhanelem View Post
    No, it wouldn't cause that, unless you work/sleep the exact same 23 hours a day and could only play the same hour every day. In which case, you already don't have time for an MMO in the first place.
    Some people might have a fairly busy life schedule that leaves them with 1-2 hours on certain days and times to do something they want to do. There's no reason by they can't decide to play an MMO unless you want to be an elite player. Some people play MMOs just for fun or to hang around with friends and don't have a particular goal outside of that. I don't think forcing them to play during certain phases of the in-game day is particularly fair for them. They may want to see more of the world during their play time.

    I've never had an issue with 1 real hour being 1 game day. It's a fairly reasonable time frame. Any increases should be kept small, and definitely no longer than 2 real hours.

    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    One thing I haven't ever seen done in games yet, which doesn't really make sense, is the inclusion of in-game time zones. I think it could be a compromise here.

    Make the day/night cycle 24 hours, but have it be a different time depending on where you are in-game. Doesn't really make sense for the sun to shine the same everywhere on the whole planet.

    This way, you can experience the immersion of a 24hr day, and still get a mixture of day and night by going to different zones.
    I find this to be an interesting idea. You never really think about it in XI, but it really doesn't make sense that the time period is the same the world over. I can see why this is beneficial from the point of view of planning and scheduling (as well as being easier to handle from a development point).

    Whilst the world only consists of the Eorzea region, it's not a huge place that it would reasonably have multiple time zones. But when the world does expand (which I hope it does as time goes on), having this kind of feature would an interesting dynamic that would increase immersion. I wouldn't want to have this as a solution to players getting to see day/night on a 24hr cycle, but rather as a feature on its own sometime in the future.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I mean that players aren't forced to play in a specific server because of their region.
    You will not be forced to play in a specific server because of your region. You can still play on any server you want. As Day/Night is not really an important consideration, you are still free to do this even if they did make the game based on real time. You could always play on a different server if you prefered the ingame time to be different from what will be typical for your lifestyle.

    And maybe that forcing your opinion on others might not be a good way to have a discussion ?
    I'm not forcing anything on anyone. I'm merely stating facts and dispelling falsehoods about regional servers.
    (1)

  3. #3
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    I've actually always hated when real time matched the ingame time, in every single game Can't even count how many times I forced myself to stay up late, even though really sleepy, so I could just experience some games in that way, and was sick and tired of always playing during morning time >.> (since after work I was actually physically tired to even think about turning the game on).
    (2)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  4. #4
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Roaming HNMs like GB and Uraeus were triggered by time, Uraeus would only pop at night... and they all had pop windows.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by RathSkybreaker View Post
    Roaming HNMs like GB and Uraeus were triggered by time, Uraeus would only pop at night... and they all had pop windows.
    Well good, because I want pop windows to die in a fire. shit should just pop when it's supposed to pop, rather than make people randomly wait even longer.
    (1)

  6. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Alhanelem View Post
    Well good, because I want pop windows to die in a fire. shit should just pop when it's supposed to pop, rather than make people randomly wait even longer.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #7
    Player
    Torvald's Avatar
    Join Date
    Jun 2011
    Posts
    63
    Character
    Nalo Uramuha
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Let not debate here about making the day/night cycles match real life, localized or not. There was actually a separate thread started for that.

    This thread is about lengthening it from the 10 minutes it was in 1.0 to a few hours to allow for a greater immersion while still allowing all players to see both day/night during the times they play. Again, this would be staggered so that if you play at the same time every night you wouldn't see the same pattern.
    (1)

  8. #8
    Player
    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Torvald View Post
    Let not debate here about making the day/night cycles match real life, localized or not. There was actually a separate thread started for that.

    This thread is about lengthening it from the 10 minutes it was in 1.0 to a few hours to allow for a greater immersion while still allowing all players to see both day/night during the times they play. Again, this would be staggered so that if you play at the same time every night you wouldn't see the same pattern.
    If not changing the clock to real time, I'd rather nothing be done at all. Right now, if events are going to be frequently based on time of day, I'd rather have to wait 1 hour to do it than 2 or 3.
    (0)

  9. #9
    Player
    Torvald's Avatar
    Join Date
    Jun 2011
    Posts
    63
    Character
    Nalo Uramuha
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Alhanelem View Post
    If not changing the clock to real time, I'd rather nothing be done at all. Right now, if events are going to be frequently based on time of day, I'd rather have to wait 1 hour to do it than 2 or 3.
    I can see this is a concern of a lot of people, as several monster spawns/events were based on time of day in 1.0. Definitely if the day/night cycles lengthened it wouldn't be feasible to have monsters that spawned "only at night" or "only during the day". We could still have time based spawns however. For example monsters that spawn at certain in-game hours.
    (0)

  10. #10
    Player
    Seraphe's Avatar
    Join Date
    Jun 2011
    Location
    Ishgard
    Posts
    391
    Character
    Alchinua Malaguld
    World
    Shiva
    Main Class
    Pugilist Lv 61
    Just like in the other thread. 2-3 hour day/night cycle would rock.
    (4)
    Kweh!?
    Quote Originally Posted by Bayohne View Post
    Pa-paya~ paya papaya~ pa-pa-ya~♪

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