Quote Originally Posted by Zantetsuken View Post
I hate to keep bringing up 'Dark Souls', but animation was locked in that game and nobody complained.

Ditto with Monster Hunter...

Both of those games are popular BECAUSE of their gameplay, not in spite of it.



The lag is the problem, not the animation lock.
They also allowed the player to dodge, breaking the animation you were locked in. (At least you could in Monster Hunter, I don't remember much about Demon's Souls/Dark Souls.)