whm should have holy and banish not damage elemental spells. That is what a FF blm is about having all elemental damage spells and few non-elemental ones. a whm has holy spells not blackmage spells.A bit too specific for a reasonable expectation to express, but I agree with most of your underlying suggestions.
A few things from me:
BLM is fine with just primarily fire/thunder/ice. The no penalty thing for what I assume is regarding water/stone/aero is unnecessary. Leave those to WHM.
I hope for more creative magic effects and skill design than what you have listed out.
Though we can agree current BLM is not okay. Though I think after MNK it's the most changing job so I suspect we'll be pleased.
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