Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 369

Dev. Posts

Hybrid View

  1. #1
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Yuuen View Post
    I concur with this post! Especially at the beginning, auto-attack would make things much easier; amidst all the problems I have with targeting despite the new target updates (targeting an enemy much further away than the one right in front of me, WOO), I don't want to worry about mashing the attack button over and over, too.

    I mean, if you're going to have to do that, timed hits or something would at least make it more interesting. But apparently most people don't like timed hits, and this game doesn't need another new feature like that to make things potentially more annoying/ill-implemented.
    This is gettin annoying

    YOU DON'T HAVE TO SPAM ATTACK

    Is it really that hard to understand? How have you even thought that a battle system could be designed around spamming attack? but most of all why at rank 12 you think you have enough knowledge to say something?

    EDIT: I'm sorry if I'm rude, I don't have anything against you, but I'm getting really tired of all those ppl not playing or playing a little or that just started playing and that think this game is so broken that is open for everyone's creative mind.

    You don't like it from the roots? give up playing, there are tons of mmos you'll enjoy much better.
    (4)

  2. #2
    Player
    Motoyuki's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Sirkus Comedie
    World
    Siren
    Main Class
    Conjurer Lv 42
    YOU DON'T HAVE TO SPAM ATTACK

    Is it really that hard to understand? How have you even thought that a battle system could be designed around spamming attack? but most of all why at rank 12 you think you have enough knowledge to say something?

    What MMO's battle system isn't designed around attacking as fast as you can? Right now at this current time, 14 is nothing more than a spam fest, and if your not spamming your attacks then your not doing the most you can be doing.
    I don't want someones help doing leves if all they do is hit attack and talk to other people, thus endangering the party.
    Rank means nothing when it comes to in game experience. Bottom line, currently if your not spamming, your not doing damage, and the monster isn't dying.
    (0)

  3. #3
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Motoyuki View Post
    What MMO's battle system isn't designed around attacking as fast as you can? Right now at this current time, 14 is nothing more than a spam fest, and if your not spamming your attacks then your not doing the most you can be doing.
    I don't want someones help doing leves if all they do is hit attack and talk to other people, thus endangering the party.
    Rank means nothing when it comes to in game experience. Bottom line, currently if your not spamming, your not doing damage, and the monster isn't dying.
    Uhm currently I'm killing as many NM as I can, none of us is spamming anything (not even the healers...) and we managed to kill the Great Buffalo (roaming one) in 7 minutes... do i have to say anything else?

    EDIT: oh and talking about guildleves, right now I'm ranking up archer, usually my pattern is hit multishot x2, hawk's eye, raging strike, normal attack x1, ferocity, weapon skill. Usually the mob is dead at this point, is it spammy? do you think i'm not doing my job?
    (2)
    Last edited by Alcide; 03-09-2011 at 07:03 AM.

  4. 05-04-2011 10:01 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  5. 05-05-2011 04:18 PM

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    Quote Originally Posted by Alcide View Post
    This is gettin annoying

    YOU DON'T HAVE TO SPAM ATTACK

    Is it really that hard to understand? How have you even thought that a battle system could be designed around spamming attack? but most of all why at rank 12 you think you have enough knowledge to say something?

    EDIT: I'm sorry if I'm rude, I don't have anything against you, but I'm getting really tired of all those ppl not playing or playing a little or that just started playing and that think this game is so broken that is open for everyone's creative mind.

    You don't like it from the roots? give up playing, there are tons of mmos you'll enjoy much better.
    You know, I considered not posting on these forums, and I'll probably submit to that feeling before long. I've been playing more or less since the final beta and simply haven't had enough time or urge to play much over the winter due to personal undertakings, and while that still makes me very new to aspects of this game, I still have my feelings on it. Very simple, very basic feelings that are slowly adjusting as the game continues to be developed.

    I think when you see very similar opinions voiced over and over it begins to get to you, as someone who may consider oneself a "veteran"; but you really shouldn't put words into other people's mouths. I like this game, and I hope it does well. They're obviously trying. I invested in it, and I don't intend to put it aside. Excuse me if I ever sound ignorant, but I won't ever lash out at others as you have.
    (1)

  7. #7
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Yuuen View Post
    You know, I considered not posting on these forums, and I'll probably submit to that feeling before long. I've been playing more or less since the final beta and simply haven't had enough time or urge to play much over the winter due to personal undertakings, and while that still makes me very new to aspects of this game, I still have my feelings on it. Very simple, very basic feelings that are slowly adjusting as the game continues to be developed.

    I think when you see very similar opinions voiced over and over it begins to get to you, as someone who may consider oneself a "veteran"; but you really shouldn't put words into other people's mouths. I like this game, and I hope it does well. They're obviously trying. I invested in it, and I don't intend to put it aside. Excuse me if I ever sound ignorant, but I won't ever lash out at others as you have.
    I'm really sorry that I was rude, but you have to understand that I've been hanging around forums for a while and I've been reading all sort of things from people that clearly weren't playing and didn't know anything about the game.
    I'm not a fan boy, I know this game has a lot of flaws, but I also know it has potential and I'd like to see it improved rather than changed from the roots.

    I'm really sorry for my reaction and i truly apologize, but it wasn't anything personal against you.
    (0)

  8. #8
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Yuuen View Post
    You know, I considered not posting on these forums, and I'll probably submit to that feeling before long. I've been playing more or less since the final beta and simply haven't had enough time or urge to play much over the winter due to personal undertakings, and while that still makes me very new to aspects of this game, I still have my feelings on it. Very simple, very basic feelings that are slowly adjusting as the game continues to be developed.

    I think when you see very similar opinions voiced over and over it begins to get to you, as someone who may consider oneself a "veteran"; but you really shouldn't put words into other people's mouths. I like this game, and I hope it does well. They're obviously trying. I invested in it, and I don't intend to put it aside. Excuse me if I ever sound ignorant, but I won't ever lash out at others as you have.
    its really sad but most people, especially the ones defending something, feel extremely offended personally if somoene has thoughts about the current game. Almost all end like "if you don't like the game then play something else". they never think about that people who dont like it are not on the forums and that the game in its current state doesnt attract a lot of people (less if p2p). Its ignorant and selfish- in the end pretty stupid - to offend people with sometimes very well written posts that way since THAT won't change anything and will not help the game development at all. why can't people undrestand that its not about THEM its about the game. And its not YOUR game. *sigh*
    (1)

  9. #9
    Player
    RuinousOmen's Avatar
    Join Date
    May 2011
    Posts
    2
    Character
    Carmine Mitra
    World
    Midgardsormr
    Main Class
    Conjurer Lv 20
    I feel that an auto attack system; allows for better overall team play. Through group play especially. It's an MMO is it not? which generally implies playing with others, more then ones self. Not that all activities necessarily need to be done in huge bumbling Cluster****s but the idea explains itself. Currently the system enables one individual to take on most monsters of equal and generally much greater strength. The reason for that is because you the FFXIV PC is battling vs the FFXI Npc (Monster) who generally times his attack to a "Slower" rate then your maximum speed aka (Pushing the button many times... Mashing it? Pressing it joyfully? or to an exact science to precise muscle memory caluclation)

    I have played FFXI for many years and through my experience in that time i have greatly enjoyed it's many facets of play. From Garlaige Citadel doing Viper Bite Skillchains for 200 damage and everyone standing about mouth Agape. to Pounding sodas and waiting for Despot. Ultimately the reason people strived to better themselves was to gain an edge how can i enable myself to perform outside this constantly plateauing effect that is Auto attack? Equipment, Strategic skill use, Team work, Skill chain, Magic Burst, Job Abilities. yatta yatta. It has worked for FFXI for quite some time might i add, does that mean "Yep she's good to go, slap it in the next game" No not necessarily. However, how can an individual who resides in the domain of "Auto Attack" who has it toggled, compete with another who's Toggled Off who is attacking 38 times per minute compared to an auto attackers 24. Manual controllers would have to suffer a decreased TP Gain rate or (Much like FFXI Tp return is based off delay) Giving the manual attackers (Opt'd) to hit more times (for less damage lets say and less TP) but if they wait until the weapons natural Delay they will do their weapons "Normal" Damage and gain the same TP as their Auto Attack counter parts. This enabling everyone to be fair to one another, and lets say more "Skill" to be required to be "Manual" so that Manual players have the ability to be say 5-15% more efficient then an AA User but not sell out the AA kids so they're just soaking up Exp. Many times has something happened and the necessity of walking out of the room for an emergency, ranging from say a hurt child, dinner, a phone call has happened numerous times. i have seen mention of "Disrespectful to your party" but really? Honestly it says on start up "Don't forget your friends, Family, Work etc." They're serious, they don't want you to be mindless Zealots they want to you enjoy and play a game that you'll enjoy playing as much as they would enjoy making it (They may or may not enjoy making it but im sure they enjoy getting cash)
    Manual system i have experienced so far that i am often times pressing... 1... 2... 1... 2... 3... 2... 3... 1... 2... and that to me seems very repetitive and boring. and i understand the argument that ... "How is pressing CTRL 1 any different?" CTRL 1 requires the use of 2 buttons not 1. it's not really just i use "Tachi: Gekko" when i hit CTRL 1 yippee hurray you hit 3 and you use "Red Lotus" that's fantastic when it comes to skill use it's still very much the same. but the default attack is what people are really driving at. Currently i feel that players are able to strike the enemy more times then they are. Which gives the player the advantage and if you drag an enemy a certain distance you can hold them on their maximum range and get them to return to their spawn point 60% of the time while you use sacrifice n go back after them.
    In no way does AA Necesssarily Break anything. it's a means to an end, combat in a game like this is going to happen. My solution for AA Toggle is the only thing i can come up with. and really it's implementation only requires turning the stamina bar into a time bar... think say... Gears of War Active Reload. enable your skill at X point and you'll get your regular damage persay, or if you activate your attack late, the next attack turn "X" point will be sooner rather then later, and it could carry over a damage modifier by say 1.15 giving the guy who "Holds his punchs" to be a more aggressive or heavy hitter.
    But hell i don't even know what im talking about anymore. Post Number 1. Feed on it. Flame it. It's all good it's only opinion
    (1)

  10. #10
    Player
    Shiggysonson's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    I think they should just make it so you can queue a certain amount of abilities. This way they don't have to change much of the current battle system, and it gives people time to chat while fighting.
    (0)

Page 1 of 3 1 2 3 LastLast

Tags for this Thread