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  1. #1
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Klefth View Post
    Like this?
    This is what it should be, yes. A single common theme and color palette for all UI elements.

    Right now the 2.0 UI has a futuristic style for the unit frames and health/resource bars with neon colors and sharp edges, a steampunk-metallic look for the map and minimap with yellow-gold colors, and a stock/modern UI with rounded edges and monochrome gradients for the chat menu and inventory/craft menus. It's kind of an eyesore.
    (2)

  2. #2
    Player
    PEANUT's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Dawn Nova'nuru
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Wolfie View Post
    This is what it should be, yes. A single common theme and color palette for all UI elements.

    Right now the 2.0 UI has a futuristic style for the unit frames and health/resource bars with neon colors and sharp edges, a steampunk-metallic look for the map and minimap with yellow-gold colors, and a stock/modern UI with rounded edges and monochrome gradients for the chat menu and inventory/craft menus. It's kind of an eyesore.
    It looks blue, but I think thats dark grey. Either way blue/grey w.e you should just be able to make it w.e color you wanted from a Config menu or whatnot. I think the menus in general should look more pretty ^^
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by PEANUT View Post
    It looks blue, but I think thats dark grey. Either way blue/grey w.e you should just be able to make it w.e color you wanted from a Config menu or whatnot. I think the menus in general should look more pretty ^^
    Other people might prefer a more utilitarian/minimalist appearance. They can't please everybody. They can have some options but too many options and you start to have a feature creep problem where stuff either doesn't get finished or gets delayed and delayed and delayed as they think of more things to add.

    at any rate, I think the menus look fine. a nolstalgic style is cool but not really necessary in the end.
    (2)