Good thing you're probably wrongEven tho i dislike addon and hate if it get to the point that ls make you use addons. I say this is really bad news for the game overall not having addon from day one would really hurt the game in NA where people love Addon to death. But seeing how addon or only UI base and i guess not much of a issue.
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my god the addon fear is strong with you guys
Not the greatest news cause most of the PC community loves their addons and mods for games.Hello!
We’ve received several requests for add-on tools on the Alpha forums as well, but we expect it will take approximately half a year after official service begins before we provide tools as we would like to ensure stability first.
While it will be a bit in the future, we will make sure to keep you up to date with specific details when we can.
The FFXI statement is entirely NOT TRUE. Windower, which is not supported by SE, did allow you use "add-ons." Most of which were harmless like TP and MP tracking, Skill recast timers, or distance for target tracker. All of these are mostly non intrusive add-on as these were just read from the data sent you your client.Entire thread is TL;DR, but here's this.
FFXI: People got on, and still do get on, for years without needing any sort of add-ons.
FFXIV: People got on for the entirety of the life of the first version without needing add-ons.
If you really, really cannot get by without the crutches that add-ons provide, maybe you should play a different game. Maybe a game where all the info is spoon-fed to you.
Or maybe one that plays itself.
As for FFXIV add-ons, I'd love to see a distance tracker, it'll help ranged and magic user make sure they are within usable distance of their skill. As mentioned before add-ons are not "needed" but can help newer player get a grasp of they system, allow older players to track statical output(DPS or EXP/hour).
As for PS3 not getting add-ons; well you can't rule out the possibility that the add-on SDK will not include a PS3 part as well. Add-ons can be categorized as free DLC. SE did mention, if I recall correctly, that they will be checking the add-on before giving their support as reconized add-on.
People don't "love addons to death" and won't not play just because they won't be avialable at launch. Most of the people who buy a game don't even know about addons. Only the most hardcore players really care at all, and I'm sure they can wait a few months before it becomes possible.Even tho i dislike addon and hate if it get to the point that ls make you use addons. I say this is really bad news for the game overall not having addon from day one would really hurt the game in NA where people love Addon to death. But seeing how addon or only UI base and i guess not much of a issue.
Nope, it's good news because it will let people actually play the game that's designed and will realize what addons are and are not needs. Notice how the most popular choices are something the UI will do by default?
It was always funny to see in other games, when all the addons didnt work after a big patch how many ppl been unable to play without them.
Skilled ppl can play without all these addons, all you need is a combat log and a parser.
People did make parsers for FFXIV 1.0, but I prefer an addon version so you can see your damage and dps in real time and not have to alt tab to another window to view this info.
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