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  1. #641
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Starlord View Post
    I don't see it as "walking you hand" Unless you want FFXI Quest style where you have barely info on quest w/o the internet you probably wouldn't get it done. There needs to be a "little bit" of hand holding because if their isn't, it be very difficult on doing "any" quest in general.
    thats what im not saying look the video, when they doing a quest u look the map and it show you where to go sooo easy thats holding your hands and talking you to the place. i dont want that to show. when you accept the quest they should tell you like the place where the quest most be done and when you getting closer to the place they can have that mark ontop on the mob and object make it a little more fun and make it more adventure
    (1)

  2. #642
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Ryokyu View Post
    thats what im not saying look the video, when they doing a quest u look the map and it show you where to go sooo easy thats holding your hands and talking you to the place. i dont want that to show. when you accept the quest they should tell you like the place where the quest most be done and when you getting closer to the place they can have that mark ontop on the mob and object make it a little more fun and make it more adventure
    Meh, I don't see it as a big deal, Just because they have circle(s) on the map saying this is where you need to go. Instead of, Ok this quest tell tells me I need to go to X place... but If the Place is Fogged out ( never been there before) how in the world are you suppose to find the location, aka pointless running around.

    Maybe they can put a "toggle" on it so if you don't like them "telling" you where to go , you can simply turn it off.
    (2)

  3. #643
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Starlord View Post
    Meh, I don't see it as a big deal, Just because they have circle(s) on the map saying this is where you need to go. Instead of, Ok this quest tell tells me I need to go to X place... but If the Place is Fogged out ( never been there before) how in the world are you suppose to find the location, aka pointless running around.

    Maybe they can put a "toggle" on it so if you don't like them "telling" you where to go , you can simply turn it off.
    you u just want something easy for you alot others dont want it thats all
    (1)

  4. #644
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Starlord. Stop.
    I can't stand to see this thread continue. Ryoku's just bored out of his mind and sick of the forums. Just drop it here and move on.
    (4)

  5. #645
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Ryokyu View Post
    you u just want something easy for you alot others dont want it thats all
    I never said I want it easy.. in fact they can tell you where to go and the content itself is still challenging. Of course I don't want is easy.. I just don;t wanna be running around trying to find the place.. Finding a place doesn't equal skill or Challenge. It's not hard even. Now if the content itself is too easy, then I would agree with you. but getting to X place is not hard nor Difficult, just having them say " Around this area is where you need to fight this mob or escort this person etc etc.

    Content= Challenge
    Getting to destination= No hassles or it will annoy me ( personally)

    Quote Originally Posted by Gramul View Post
    Starlord. Stop.
    I can't stand to see this thread continue. Ryoku's just bored out of his mind and sick of the forums. Just drop it here and move on.
    Alright sorry Sir Gramul :P.
    (1)
    Last edited by Starlord; 12-11-2012 at 05:32 PM.

  6. #646
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Starlord View Post
    I never said I want it easy.. in fact they can tell you where to go and the content itself is still challenging. Of course I don't want is easy.. I just don;t wanna be running around trying to find the place.. Finding a place doesn't equal skill or Challenge. It's not hard even. Now if the content itself is too easy, then I would agree with you. but getting to X place is not hard nor Difficult, just having them say " Around this area is where you need to fight this mob or escort this person etc etc.

    Content= Challenge
    Getting to destination= No hassles or it will annoy me ( personally)
    alright i see what you saying is true it just i dont want another easy game with no challenge or any think not saying make it as XI was but make it alittle challenge and make it with adventure
    (1)

  7. #647
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gramul View Post
    Starlord. Stop.
    I can't stand to see this thread continue. Ryoku's just bored out of his mind and sick of the forums. Just drop it here and move on.
    if you dont want to look then dont click it anymore? simple as that lmao
    (2)

  8. #648
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    I agree with the OP here I don't care much for point and click, especially when it's always showing me what to do and where to go. I loved XI leveling back in the day. Quest leveling has always turned me off other mmo's. I like quests, please don't get me wrong but I don't want a cookie cutter mmo
    (4)

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  9. #649
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Maxthunder View Post
    Leveing any job 1-50 should take aplayer 3 mnths, and from 50-99 another 3 months. total time to level cap 6 months period, this way a new game isnt top heavy as XIV is now currently. Power level if its stays and also if level sync is added, they need to add weapon skill levels. Now this will put a wrench in the works of those that level sync to cap as well as those that power leveled to cap by means of your weapon is below your current level, now you need to go back and skill it up and hopefully learn a thing or too in the process. Currently it is so easy to do anything that endgame players cant even play the job they are on in the content, and this is becoming an issue.
    -Add weapon skill levels. & Forced leveln groups/parties

    Very good point. Yoshi you need to bring these 2 features, from (XI), back to this game(ARR). It will slow people down and they will have to learn there class in the process. Even if they rush to lvl cap they have to go back and skill up their weapon proficiency. It will also add a layer to the game experience. (Not even joking)

    Parties will make a strong community and allow players to play their job like a good old fashion FF jrpg game. This will also add a layer to the user's game experience.
    (3)
    "You cannot simultaneously prevent and prepare for war."

  10. #650
    Player
    Miliant's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    SE already tried not doing the norm. That's how screwed up FFXIV turned out.
    SE, PLEASE, PLEASE continue to do the norm and improve upon it with ARR. It looks great so far.
    (4)
    We'll take it into consideration.

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