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  1. #121
    Player
    Aion's Avatar
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    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    sorry for another post, but I just want to stress out one thing,

    because it is not your PREFERENCE, it doesnt mean it is HORRIBLE. Consider the process that dev has been through to make this as default movement control. Saying it is horrible, implying the devs did not know what they doing, while the fact is, this control scheme is a STANDARD in the industry.

    I feel bad for the dev if every their decision is labeled horrible, just because the person did not like.

    and you should be grateful, the XIV 1.0 movement scheme will be an option
    (3)
    Aion Zwei - Masamune

  2. #122
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    when not fighting?I turn my direction, what is the problem here?
    Exactly. So if most of the time you aren't fighting, and when you aren't fighting you turn your direction,

    its very clear that it's more natural to turn by default and to back pedal only under certain circumstances (ergo: target or an extra button). Currently in 2.0 you ALWAYS pedal back when pressing back, and in order to turn around you need to press an extra button.
    (1)

  3. #123
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Majidah View Post
    Exactly. So if most of the time you aren't fighting, and when you aren't fighting you turn your direction,

    its very clear that it's more natural to turn by default and to back pedal only under certain circumstances (ergo: target or an extra button). Currently in 2.0 you ALWAYS pedal back when pressing back, and in order to turn around you need to press an extra button.
    Yes, turn around. Not instantly flip directions in the blink of an eye. Hence what people have been saying about having to turn.
    (1)

  4. #124
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    sorry for another post, but I just want to stress out one thing,

    because it is not your PREFERENCE, it doesnt mean it is HORRIBLE. Consider the process that dev has been through to make this as default movement control. Saying it is horrible, implying the devs did not know what they doing, while the fact is, this control scheme is a STANDARD in the industry.

    I feel bad for the dev if every their decision is labeled horrible, just because the person did not like.

    and you should be grateful, the XIV 1.0 movement scheme will be an option
    Standar in the industry... lol

    Its standar by WoW, which is dominant in the industry. So other MMORPGs have been trying to copy their forumal to success or maybe clones in order to steal away their players.

    XI did well without this system. 1.0 did well (regarding that matter) without copying it too.

    Its a risky statement to say "Consider the process that dev has been through to make this as default movement control." when all they did was copy and paste WoW's to replace a function that had no problems and was standar in FF's franchises.
    (1)

  5. #125
    Player
    Psykotsu's Avatar
    Join Date
    Oct 2012
    Location
    Lominsa
    Posts
    177
    Character
    Psy Kotsu
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Majidah View Post
    Standar in the industry... lol

    Its standar by WoW, which is dominant in the industry. So other MMORPGs have been trying to copy their forumal to success or maybe clones in order to steal away their players.

    XI did well without this system. 1.0 did well (regarding that matter) without copying it too.

    Its a risky statement to say "Consider the process that dev has been through to make this as default movement control." when all they did was copy and paste WoW's to replace a function that had no problems and was standar in FF's franchises.
    It wasn't standard in FF:Franchises. There was only one other game. And the reason XI didn't have it is probably because EverQuest didn't. :/

    You guys who use the whole "wow clone" thing always have arguments that lack substance. Explain why it's bad as opposed to why it's a copy and people might consider what you have to say.
    (2)

  6. #126
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Majidah View Post
    Standar in the industry... lol

    Its standar by WoW, which is dominant in the industry. So other MMORPGs have been trying to copy their forumal to success or maybe clones in order to steal away their players.

    XI did well without this system. 1.0 did well (regarding that matter) without copying it too.

    Its a risky statement to say "Consider the process that dev has been through to make this as default movement control." when all they did was copy and paste WoW's to replace a function that had no problems and was standar in FF's franchises.
    Well, how about looking to the type of people they are trying to attract?
    (0)

  7. #127
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    I disagree with OP.

    When pressing "s" backpedaling by default is more natural for pc gamers who use mouse and keyboard. 'w' key should always make your character walk forward and 's' to walk backward. If you want to run away you right click with mouse then move it left or right to turn your character and camera at the same time continue to press 'w' so your character is moving in the direction he/she is facing.

    I hated the keyboard and mouse controls in FFXIV 1.0. I ended up buying a xbox 360 controller because the controls were obviously designed with controller in mind. With a analog stick it's natural to have you character move in the direction of the analog stick and the other analog stick to turn the camera. We haven't see the controller layout for 2.0 so don't panic yet!

    I played GW2 for a short time and I didn't miss the controller one bit because it has standard MMO controls for keyboard and mouse.

    IMO the keyboard and mouse controls in the alpha looks to be headed in the right direction for a wider PC audience to accept it.
    (4)
    Last edited by Pseudopsia; 12-09-2012 at 03:59 AM.

  8. #128
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Tonkra View Post
    hopefully Yoshi p. wont listen to those "shitty" voices
    That's a nice argument you got going on there. If someone doesn't agree with you it's "Shitty" is it?

    Man I love people who just insult others to make their own ideas seem better. Yay humanity...

    Quote Originally Posted by Tonkra View Post
    it would look handicapped if i only were able to walk forwards
    Please, find and quote the person who is asking for us to only have the abillity to "Walk forwards" in 1.0 I could walk side-side, I could backpedal, and I could walk forward. In 2.0 you can Strafe, and backpedal, the only difference is that I no longer have a simple option to start running backwards like I normal human being can.

    Unless you stop to shuffle and turn everytime you move...the movement is now more restricting than it was in 1.0. I know people are hooked on the whole Mouse-movement option, but I don't see why your so hellbent on making everyone else use it. Chances are 2.0 will have 2-3 control schemes allowing keyboard and gamepad users to move-play similar to 1.0, They probably only have the Mouse-keyboard layout ready for Alpha.

    Should the knowledge of possible new control schemes on release stop us from pointing out this is not the favored playstyle of some? No, it shouldn't I will continue to voice my displeasure at the scheme as it's the only confirmed one we have. On the off chance SE doesn't give us different control schemes to use, as doubtfull as it is.

    But yeah...people who don't agree with you are "Shitty" voices though right? Feel free to explain that one to me when you get the chance to grow up and accept your opinion isn't law.
    (3)

  9. #129
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Psykotsu View Post
    It wasn't standard in FF:Franchises. There was only one other game. And the reason XI didn't have it is probably because EverQuest didn't. :/
    While back pedaling wasn't present in all of FF games, turning around in the direction you press without holding an extra button is. So this is standar for final fantasy games.

    Quote Originally Posted by Psykotsu View Post
    You guys who use the whole "wow clone" thing always have arguments that lack substance. Explain why it's bad as opposed to why it's a copy and people might consider what you have to say.

    I already did. Several times.

    http://forum.square-enix.com/ffxiv/t...657#post916657

    And to that add that WoW's method is also horrible from an aesthetical point of view.

    What I'm still wanting to hear is an argument that defends back pedaling other than "WoW did it".
    (2)

  10. #130
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aion View Post
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    wat. Did you even play this game? When you were fighting, you were locked onto your target most of the time, which enabled you to backpedal. Want to run? Simply lock out and move in whichever direction you want. You want to keep facing your target? Well, stay locked onto it. It's like people aren't aware that backpedaling was already in the game. What's being argued in this thread is not whether it should exist or not, but that it should NOT be the default. I think it should be left as it used to be as well. There are situations when you want to run away from something, and I don't want that to take any other extra steps.

    And to those who keep repeating you just have to turn your camera with your mouse, keep in mind that not everyone likes to play with one (I, for one, hate it and think it's completely out of place in most 3D games except FPSs) and that this will also be a console game.
    (3)
    Last edited by Klefth; 12-09-2012 at 04:32 AM. Reason: Bolded out the parts everyone seems to be ignoring.

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