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  1. #10
    Player
    IloveYouPumpkin's Avatar
    Join Date
    May 2012
    Posts
    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    This progression you talk about I call a different kind of game. It seems like we'll have the quest-hub idea of accepting a dozen meaningless quests, going to an area, killing things / picking up items. Rinse and repeat to level up. When you have quest-hubs generally they're all the same quest with different mobs to kill and different things to pick up. I mean, if you guys hated FFXI so much I'm curious why you expected FFXIV to change into this..

    I played WoW and it feels more like an arcade or something than an RPG. If you were to read any of those quests you'd bore yourself to death because it's all the same thing and nothing different ever happens. I personally liked FFXI. Forgive me for expecting another Final Fantasy. Not that I want to bring up wiki's again, but the general feel of FFXI quests was far more interesting than the quest hub idea. I'm sure other parts of the game will hold my interest but I'll miss having that feeling of actually being in a society and not just having a sandbox of helpless NPC's that need you to go fetch and kill over and over until you're 50.

    Point is if the quests are like that, no one will want to read any of them including me, because they're all the same thing. I'm not abandoning ship I'm just wondering how people feel like this is evolution in an MMO.
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    Last edited by IloveYouPumpkin; 12-07-2012 at 09:43 AM.