
Originally Posted by
Xikeroth
OP you have guts I'll tell ya that... some people on the FFXIV and FFXI forums are among the most blind and arrogant in every community I have seen in an MMO, they believe that only the "elite" should be rewarded but those just playing the game for fun should just be ignored.
Most of the replies have proved that already and I don't even have to explain further. If you're thinking that only the hardcore should be rewarded your opinion should be ignored. This is a struggling game, one which the producer aims to outdo FFVII in individual sales(over 10 million), something FFXI never even came close to reaching, but World of Warcraft surpassed, and it isn't as old as FFXI.
The OP is correct. This game needs CASUAL and SOLO content for everyone to be able to enjoy it. When you only cater to the hardcore gamers you fail. That's a 100% fact boys and girls. I know the hardcore players and fanboys won't agree but neither groups believe in facts. You know like someone hits you with a rock but say its a crumpled piece of paper... its still a rock. Fact is Fact.
First I'll say this: when making an MMORPG to compete in a saturated market, who do you try to take points from? Everquest? FFXI? No, you take it from the most profitable and populated MMO on the market. World of Warcraft.
You don't make an outright clone, which Yoshi-P does seem to be avoiding. But you look at what made it largely successful. In WoW's case it DOES cater to the hardcore gamers in terms of PvP and the hardest tier of endgame content which casual players can not do so the "elite" can still feel better about themselves. While at the same time when they release new endgame content for the hardcore players to tackle the older endgame content gets nerfed a little bit so the casual players can try. That way everyone gets new stuff to do.
The major points about what I just said:
- The "hardcore" players still get the best
- The casual players get content and don't feel ignored by the developers which is what kills most MMOs btw.
Its a system that has worked for 8 years on an MMO with a population 3-4 times the size of FFXI when FFXI was at its peak, you know when these "hardcore" players say it was good.
In order for this game to succeed it doesn't want to rely on the Elite or hardcore or whatever you want to call yourselves, it will rely on the casual players weather you admit it or not. Casual players make these games grow and when the population is large enough, hardcore gamers like to come in to see what the fuss is about. If its easier to get into its easier for them to stay.
FFXIV 1.0 was by no means hard. So if you think you're "elite" you may want to think twice. I know some casual players that cleared everything you guys did. it just took much longer to do so since they don't have 5 hours a day to play.
Casual players are the MAIN selling point behind MMOs today, Many casual players turn into dedicated players in time, Just because they only have 1-2 hours to play doesn't mean they are worse than you. it just means they have less time.
I know a loooot of casual players that could stomp the crap out of hardcore players, but their gear wouldn't be up to par because of how the FF community treats drops. "You're always here so you get the item" seems fair, but it should be more of a "you're always here when you're online" is more fair and friendly to those of us that either work odd shifts, have children to take care of have to go out with bf/gf, deal with personal rl business... the list goes on.
Casual players should have to do something for their items, but at the same time they should be rewarded just as much as the hardcore players. Maybe not the best items and if so it would take about 20 times longer then the hardcore player(which IS fair regardless of how you see it)
Casual players will help this game grow, not the elite endgame groups.