Where did you get that from?
S = small
M = medium
L = large (= FC headquarters = normally not affordable)
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
I got it from the last live letter. I believe recalling how Wada pulled up some concept art and Yoshi-P started talking about it. Referring to it as "Mansion" and talking about it being for free companies at launch and how multiple players will need to pool their money together to afford it.
Last edited by Virtuso; 11-25-2012 at 11:43 AM.
That was referring to the L-sized houses though, especially since you will be able to somehow distribute the inner space to make rooms for individual use.I got it from the last live letter. I believe recalling how Wada pulled up some concept art and Yoshi-P started talking about it. Referring to it as "Mansion" and talking about it being for free companies at launch and how multiple players will need to pool their money together to afford it.
The problem is, PvP requires a completely different skill/status effect balance. In most games PvE is getting crippled in the name of PvP because of that.
Some games, for example RO, have separate rulesets once you enter an area that is deemed to bee PvP. YoshiP acknowledges this difference but only says it needs careful balancing. He could save his team a lot of headache if they just separate the rulesets, not having to think about whether to cripple PvE or PvP
Last edited by Soukyuu; 11-25-2012 at 09:07 PM.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
The problem is, PvP requires a completely different skill/status effect balance. In most games PvE is getting crippled in the name of PvP because of that.
Some games, for example RO, have separate rulesets once you enter an area that is deemed to bee PvP. YoshiP acknowledges this difference but only says it needs careful balancing. He could save his team a lot of headache if they just separate the rulesets, not having to think about whether to cripple PvE or PvP
I agree wholeheartedly. Arena Net shot themselves in the foot when they decided not to seperate PvE/PvP rulesets. Boy oh boy the forums of GW2 are alive and practically bursting with contempt and frustration about the consistent NERFS(bad word 'round these here parts) to pve because of the pvp turkies!
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