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  1. #111
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Coyohma View Post
    The vast majority of the jumping you'll see will not be functional jumping. There are about 35 instances in this video where the character jumps, yet only one appears to have been needed (Miqo'te jumping the fence at 2:17). Also, you already had a lot of fences and solid objects that you could just walk through in 1.0. Given this, I fail to see how it's not an idea worth considering.

    Personally, I would trade not seeing 9 out of 10 extraneous jumps for a person walking through a fence that has to be jumped. I imagine the former as easily more "jarring."
    Can you see the future? I'm assuming you can from that first sentence, so I want to make sure.


    The vast majority of complainers is basically bashing the poor guy that is providing us a demonstration of the alpha version. Of all things to complain about it is either the grass or jump.. c'mon...
    (0)

  2. #112
    Player
    Onizuka's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa, of course!
    Posts
    323
    Character
    Cloudio Onizuka
    World
    Aegis
    Main Class
    Fisher Lv 100

    Joy of Exploration

    Quote Originally Posted by Triairy View Post
    Enjoy the video and be sure to let us know what you think!
    This new video is a a real joy for us True Explorers! Well, at least it is for me. The new Twelveswood looks Great, the light effects make the forest look incredibly alive and the relaxing music fits very nicely.

    In this timeless rift (and Miqo'teless rift!) where I am, lately there've been several storms, so it was a real pleasure to have this relaxing and peaceful video surprise in this “stormy morning”.

    Keep on releasing them!

    /happy Explorer
    (2)

    An Adventurer's Dream of his house by the sea: http://goo.gl/tCsp1z
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    Interested in Lore? Support the Great Library/A library in Ishgard with outdoor balcony. Let's have a true library in Eorzea! => http://goo.gl/Hkp2AQ
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    The 7th Umbral Era – All the Events from my Journey in the old Eorzea => http://goo.gl/pGkhn

  3. #113
    Player
    Coyohma's Avatar
    Join Date
    Mar 2011
    Posts
    70
    Character
    Coyohma Aerra
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Andrien View Post
    Can you see the future? I'm assuming you can from that first sentence, so I want to make sure.
    It's a reasonable assumption based on what we have seen and know. Remember that the developers have told us that there will be little to no function to jumping.
    (1)

  4. #114
    Player

    Join Date
    Nov 2012
    Posts
    69
    I know one thing is for sure. I'm not telling anybody that jumping annoys me while I'm in game. That would just be asking for it. While they might be showing it off in these videos did the miqo'te really have to jump 3 times in a row right after it cross-fades to her? jeez.



    Quote Originally Posted by Andrien View Post
    The vast majority of complainers is basically bashing the poor guy that is providing us a demonstration of the alpha version. Of all things to complain about it is either the grass or jump.. c'mon...
    To be honest they did ask us what we thought and it is not super useful to just say everything is perfect at this stage. Constant distracting jumping has been common in all true game play footage of ARR so far.
    (2)
    Last edited by Tupster; 11-22-2012 at 08:30 PM.

  5. #115
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Coyohma View Post
    It's a reasonable assumption based on what we have seen and know. Remember that the developers have told us that there will be little to no function to jumping.
    They did let us know we can jump over fences, rocks, and obstacles.
    (0)

  6. #116
    Player

    Join Date
    Nov 2012
    Posts
    69
    Quote Originally Posted by Andrien View Post
    They did let us know we can jump over fences, rocks, and obstacles.
    That isn't function, that is playing at parkour with 100lb of armor on.

    Next they should let us grind fences on skateboards.

    (j/k please don't take that too seriously)
    (2)

  7. #117
    Player
    Coyohma's Avatar
    Join Date
    Mar 2011
    Posts
    70
    Character
    Coyohma Aerra
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Andrien View Post
    They did let us know we can jump over fences, rocks, and obstacles.
    That would be the little in "little to no." They haven't made illusions about it being much more than an aesthetic decision - one made because it is standard in western MMOs. Is your view that functional jumping opportunities will be prevalent enough to where extraneous jumping will not dominate functional?

    There seems to be a strange amount of pushback (given a usual preference for toggle options) to this idea. It's not enough that you can jump as much as you please, but you need 100% of other players seeing it as well?
    (3)

  8. #118
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Aetheryte camps are huge, nicely done. The world is so much more varied than it was in one-point-oh. This looks like a world you can truly explore. Path behind a waterfall... nice touch.
    (3)

  9. #119
    Player
    shane239's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    232
    Character
    Shaniston Fuerel
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Just let me play the alpha already :P
    (4)

  10. #120
    Player
    Zoloe's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    63
    Character
    Zoey Rose
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I don't know about you guys, but I'm extremely happy with finally being able to jump over those tiny rocks that for some reason impeded my forward movement.....
    (1)

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