
Originally Posted by
Drazzan
It really bothers me that people don't seem to want to put realism and believability together. It's always "Oh casting magic, that's so realistic". Clearly you don't know what you're talking about, and you're making yourself out to look like a fool.
Jumping is fine for convenience sake, leaping from a ledge, vaulting over a fence. But when character's are jumping up and down and scaling onto a tent in a single jump, or any environment piece for that matter; things start to go a bit pear shaped, especially when the world's art style, as well as physics and representation are aiming for a real world feel.
Comparing it to Dissidia and games like that doesn't work, because they games are rooted in a different world with a less realistic feel. I honestly hoped that when they announced jump, it would be like the old FF style, push your character towards an edge and he/she will leap from that ledge, but can bound back up if need be. Sadly, it's the free jump, we'll see people jumping up, down all over terrain and objects, and sadly, it won't wear off, because people just love jumping about for some obscure reason.