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Thread: VENTING

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  1. #1
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    Quote Originally Posted by Nuru View Post
    https://www.youtube.com/watch?v=nTtR9EBhSxc

    Appreciate jumping in FFXIV more now.

    You're welcome.
    OMG HE JUMPED ON A TENT~! I can't believe how unrealistic that is.
    (10)

  2. #2
    Player
    Totorixiii's Avatar
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    Nov 2012
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    Character
    Grand Muse
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    Excalibur
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    Pugilist Lv 71
    Quote Originally Posted by Nuru View Post
    https://www.youtube.com/watch?v=nTtR9EBhSxc

    Appreciate jumping in FFXIV more now.

    You're welcome.
    Now that's what I call unrealistic jump.
    (3)

  3. #3
    Player
    Babydoll's Avatar
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    Oct 2011
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    Character
    Cesil Rapture
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    Sargatanas
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    Arcanist Lv 90
    Quote Originally Posted by Nuru View Post
    https://www.youtube.com/watch?v=nTtR9EBhSxc

    Appreciate jumping in FFXIV more now.

    You're welcome.
    rofl I wasn't expecting that...hahaha that was hilarious.

    Also the jumping is fine lol lot of comments in this thread are classic haha
    (2)

  4. #4
    Player
    Nuru's Avatar
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    Mar 2011
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    Character
    Atehki Mejastra
    World
    Sargatanas
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    Arcanist Lv 60
    Quote Originally Posted by Babydoll View Post
    rofl I wasn't expecting that...hahaha that was hilarious.

    Also the jumping is fine lol lot of comments in this thread are classic haha
    lol, thanks. I knew about that because im an avid fan of Nippon Ichi games, Disgaea being my favorite.

    I also have to agree, this topic has been going back and forth. Though, i'm also one of those people that supports providing feedback about the game before it launches.
    (0)

  5. #5
    Player
    Arkine's Avatar
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    Ul'dah
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    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    I'm ok with jumping until the landing part, I always expect the character to slightly bend his/her knees after a 20ft drop but they land like it was nothing, personally I think they should tone it down a little, make the jump half as high and give it a better animation and it'll be good.
    (2)

  6. #6
    Player
    Totorixiii's Avatar
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    Nov 2012
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    Character
    Grand Muse
    World
    Excalibur
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    Pugilist Lv 71
    Quote Originally Posted by Arkine View Post
    I'm ok with jumping until the landing part, I always expect the character to slightly bend his/her knees after a 20ft drop but they land like it was nothing, personally I think they should tone it down a little, make the jump half as high and give it a better animation and it'll be good.
    Actually the character do bend their knees a little over 90 degree after landing. See GIF in slow-motion below.



    http://postimage.org/image/rxjrkdi8l/

    Sorry for the horrible resolution. You can also pause and play and pause the original video and see that it does land realistically.
    (3)

  7. #7
    Player
    Arkine's Avatar
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    Ul'dah
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    Character
    Arkine Vanrien
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    Balmung
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    Gladiator Lv 70
    Quote Originally Posted by Totorixiii View Post
    Actually the character do bend their knees a little over 90 degree after landing. See GIF in slow-motion below.



    http://postimage.org/image/rxjrkdi8l/

    Sorry for the horrible resolution. You can also pause and play and pause the original video and see that it does land realistically.
    Yeah but the character keeps sliding on the ground and never pauses, biggest example is when the miqote jumps off a wall.

    It needs to be adjusted.
    (2)

  8. #8
    Player
    Felis's Avatar
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    Character
    Skadi Felis
    World
    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by Arkine View Post
    Yeah but the character keeps sliding on the ground and never pauses, biggest example is when the miqote jumps off a wall.

    It needs to be adjusted.
    You know the sliding during the time they did it possible to pull the weapon without to stop during the run? They fixed it away, too. It was like running then sliding on ice ^^

    And there was this, too: http://www.youtube.com/watch?v=InnvnJxXUl8
    (0)
    Last edited by Felis; 11-23-2012 at 08:05 PM.

  9. #9
    Player
    Genjuro's Avatar
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    Gridania
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    Character
    Hyacinth Feng
    World
    Ultros
    Main Class
    Bard Lv 90
    If we want to talk about realism, then the average person can only jump 1 foot push maybe 2 feet. Athletes can jump higher but I doubt anymore than 3 feet standing, but they sure as heck wouldn't be able to jump on-top of a house. So realism, yea that flew out the door a LONG time ago.
    (3)

  10. #10
    Player
    Linkurrra's Avatar
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    Mar 2011
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    Gridania
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    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Genjuro View Post
    If we want to talk about realism, then the average person can only jump 1 foot push maybe 2 feet. Athletes can jump higher but I doubt anymore than 3 feet standing, but they sure as heck wouldn't be able to jump on-top of a house. So realism, yea that flew out the door a LONG time ago.
    lol where does that leave Lalafell? lol

    Jump needs to be realistic, they need to show Lalafell pull out a step stool and crawl over a fence. They shouldn't just jump over it! Sheesh.

    In all honesty it should be the same for all across the board, nobody wants to wait for the lalafel to catch up just because he's short. :P
    (0)

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