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  1. #11
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Everything looks good for the most part. I do have a few concerns based on the alpha footage i've seen.

    1.) The running animations are still really poor. I don't need to have Final Fantasy XIV 1.0 quality, but I should be able to turn around instead of backpedaling. Also I don't like how when you turn left the character goes forward, and left. He should just go left and that's it. They could really bump up the quality in that department. At least match Final Fantasy XI in running animations, because the ones in the alpha are worse then what FFXI had.

    2.) Jumping, for the love of all hell. LIMIT IT. It's not cute, nor is it funny. It's annoying.

    3.) The lag issue when people are on screen. They've noted they are addressing this so i'm not concerned with that.
    (2)

  2. #12
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zezlar View Post
    Everything looks good for the most part. I do have a few concerns based on the alpha footage i've seen.

    1.) The running animations are still really poor. I don't need to have Final Fantasy XIV 1.0 quality, but I should be able to turn around instead of backpedaling. Also I don't like how when you turn left the character goes forward, and left. He should just go left and that's it. They could really bump up the quality in that department. At least match Final Fantasy XI in running animations, because the ones in the alpha are worse then what FFXI had.

    2.) Jumping, for the love of all hell. LIMIT IT. It's not cute, nor is it funny. It's annoying.

    3.) The lag issue when people are on screen. They've noted they are addressing this so i'm not concerned with that.

    sadly back padelling will still stay, the animation mostly gonna get refined more than changing back pedalling.
    (0)

  3. #13
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Seirra_Lanzce View Post
    sadly back padelling will still stay, the animation mostly gonna get refined more than changing back pedalling.
    Since they seem to really want to implement PvP. I feel bad for those Bards/Mages that will be owned if they try to run backwards from a melee.

    If they never change it I guess one could jump and turn rather then backpedal though.
    (0)

  4. #14
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Thank god, the question on everyone's mind was answered. Boobies WILL bounce! -.-;
    (0)

  5. #15
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zezlar View Post
    Since they seem to really want to implement PvP. I feel bad for those Bards/Mages that will be owned if they try to run backwards from a melee.

    If they never change it I guess one could jump and turn rather then backpedal though.

    they will sure be able to run, this is Yoshi we are talking about lol....
    (0)

  6. #16
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I notice they changed the Materia melded items becoming untradeable to Spiritbonded items becoming untradeable, which wouldn't make any sense because spiritbonded items simply lose they spiritbond when traded......
    (0)

  7. #17
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Vydos View Post
    At first, my opinion was the same as yours when reading about the housing section. But then I was thinking that it could turn out to be fun IF the house works like a big dorm. Like have some rooms be something that every player can touch and customize. But inside the house, there are separate rooms, like the moghouse of FFXI. And have that room, only be meant for 1 player to sleep in and allow full customization over it. With also the option to allow people to come in or not.

    If it's something like that, then sign me up for it. But I'd still like some personal full house. Even if it is a small one to call my own.
    That's kind of what I took from it. Everyone contributes to helping expand the FC "lair", whether it be through monetary means or providing gathered materials/crafted items. Eventually as the lair gets larger, more individual rooms will be made so that everyone can have their private room within the lair.

    It seems like they want this system to get well established as a means of promoting community before releasing individual housing.
    (0)

  8. #18
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Nice to see Camps Tranquil and Nine Ivies in ARR form...but I didn't catch any of the unique themes that are supposed to set those areas apart.
    (0)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  9. #19
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    He mentions there is a NDA at camp tranquil i wonder what it is lol. when he arrives to that camp when he faces north you can see this place on the background:

    When ppl first saw this art they thought it was Dalamud hitting Eorzea but looks like it will be a place you can visit near Gridania?

    EDIT: My bad is not that one it's this one:
    (0)
    Last edited by Warlock; 11-20-2012 at 02:28 AM.

  10. #20
    Player
    jeterbot's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Pheris Stormcrow
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I wish someone would have asked them if all quest progress will be reset in ARR. For example, if I'm on the last part of "A Relic Reborn" (Ifrit Extreme) will I have to start all over when the game relaunches?
    (0)

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