Quote Originally Posted by Alerith View Post
All I really get out of this is "Time Mage is ok with me as long as they release the jobs I want first."
Pretty much. Fulfil the more common FF lore before releasing a niche job that appears in a small handful of FF's comparatively.

Time Mage is a traditional FF job as well, so what's the issue? Because it hasn't appear in AS MANY games as the other listed?
Traditional in 2-3 out of 13 games? Yep...

Also, I'm failing to see any truly concerning points in your argument.
-You say "Haste Bot". Speculation. Speculation but an informed one. What else is a "time mage" going to do in a fight that's even half worth doing?
-You say "Unbalanced." Speculation. Speculation but an informed one. Spells such as Stop (preventing an enemy from doing anything ie. long duration stun) will be OP. Making mobs immune to it will make it useless. Therefore unbalanced.
-You're saying Red Mage over Time Mage when they are completely different jobs and have totally separate roles, especially when you specify a focus on Enspells, auto-attacks and weaponskills, which Time Mage wouldn't have. No. If you have even read half my posts that isn't my argument. I want RDM to become a En~ based melee fighter. I am saying that the time/resources should be spent going into jobs that are MORE traditional in the lore, SUCH AS red mage, dark knight, sam, nin etc~
-You say "Haste/Refresh/Enfeeb bot" which tells me you don't know Red Mage outside of FFXI, which is tragic. I do actually. I was using XI's RDM as an example of what "Time Mage" will end up being. Please go back and re-read.