Results 1 to 10 of 57

Hybrid View

  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by fusional View Post
    ifrit extreme and garuda aren't remotely on equal levels of difficulty. garuda is super easy. if materials dropped from ifrit x, people would just cry that it's too hard. making the materials drop from even more difficult bosses than ifrit x would make the weapons incredibly rare, which would be fine- but then most people would never get them and the forums would be loaded with moaning. moreso than usual. which is already commonplace.
    And who cares about that? That's irrelevant.

    Again, you on your ivory tower is looking down upon others, scared that they may find and easier path up to you. Ifrit extreme was hard, I will give you that. Many of the playerbase, myself included, coulden't complete it.

    But if you're going to want to build a Magnum Opus equivilant to a Relic, then you make the dedication. If not, you settle for less. This isn't an issue, and you're trying to make it one.
    (9)

  2. #2
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Hyrist View Post
    Again, you on your ivory tower is looking down upon others, scared that they may find and easier path up to you.

    ...If not, you settle for less. This isn't an issue, and you're trying to make it one.
    so you just directly implied twice in the same post that the process of making magnum opus would be easier than relic. and yet you want equal or superior stats... out of pride? entitlement?

    based simply on your preference of crafting content over battle content?
    (1)

  3. #3
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by fusional View Post
    so you just directly implied twice in the same post that the process of making magnum opus would be easier than relic. and yet you want equal or superior stats... out of pride? entitlement?

    based simply on your preference of crafting content over battle content?
    You keep implying that the process of crafting these items bypass battle content all together, which basically means you're not paying attention at all to the topic and should be just ignored.

    Quit trying to put words into my mouth that arent there and read carefully.

    While you compare that Garuda is infinitly easier than Ifrit Extreme, you are forced, by fact, to acknowledge that Garuda was a step you had to take in aquiring a relic, yes?

    Then why would it be suddenly easier on the crafter to have to do the same or similiar, in addition to fights that would be of equal difficulty to Ifrit Extreme?

    Again, this isn't about creating an alternative path away from battle content. Quit making it out to be. This is about creating a like-relic path for players to make like-relic weapons that are personalized, while providing the experience of hand-making their own weapon, rather than filling a set of requirements while someone else essentially puts it together for them.

    To make it easier for you. Take out all the steps involving you turning in something to Rowena, and instead imagine yourself going to a specific location and crafting the next stage yourself. (This means you still have to fight Ifrit Extreme, you still have to Fight Garuda, but instead of simply turning in a key item, you're crafting these meterials to gather togehter. The items never really leave your hands.)

    Now expand on that to say instead of doing ONE thing for each step, you're allowed options, and those options effect the stats your weapon winds up with.

    That's what we're talking about here, are you caught up yet?

    i don't really feel like you should be able to sell the weapons, though.
    I actually agree with this sentiment, with one possible exception. These weapons instead of being person bound, are account bound. So in the instance you say, have one character dedicated to crafting, and another dedicated to battle, you're not restricted by that devision. However, it's just an idea and can be easily discarded.

    The concept of a 'sage old artisan who crafts the battle weapon for the hero' and you be in control of both characters is one to consiter, but it is just a concept.
    (4)
    Last edited by Hyrist; 11-17-2012 at 06:55 AM.