I am being forced if I get kicked from a party because I don't want to switch to another class. I become forced when the general community opinion is that's what everyone should be doing. I'm being forced if I have to in order to be accepted by the community.
The players do it because it is optimal, and it is optimal within the system that SE designed.
The disappointing thing is it's an unfun mechanic for those that don't want to play multiple classes.
1) That's not the dev's fault
2) stop playing with bad players and play with people willing to experiment.
Everything in the current game is viable with any setup. It's just not efficient. The game goes for any other MMO out there. DRGs in FFXI were shit pre-abyssea, and they still got into parties.
OP
It seems to me your more upset when people level everything and can be versatile. And people can level whatever they and and be whatever they want.. I knew plenty of people that only played one job and everyone still accepted them... hell in FFXI DRG were outcasts in the beginning.. but people fought through that pain and stuck it out.. thats what made them special at their job. Only problem is that fact everyone PL everyjob which I think is pretty sad.. I PL my WHM.. because I hated whm then regretted it. My DRG BLM BRD I leveled old-skool style. If not for the PL exploit you'd have your more "special" feeling. Tis why I'm starting a new char in ARR.
1) The developers designed the system in that switching is that easy. The content is also designed so that switching is optimal. The systems the developers designed cause it to be optimal to switch, which makes people enforce it.1) That's not the dev's fault
2) stop playing with bad players and play with people willing to experiment.
Everything in the current game is viable with any setup. It's just not efficient. The game goes for any other MMO out there. DRGs in FFXI were shit pre-abyssea, and they still got into parties.
2) "Bad players" is just about every PUG group I've played in, if you want to use that term.
And yeah, the last thing you said is right, a lot of things are viable, but the playerbase won't allow it because it's too easy to switch to something that IS optimal - to the point that they won't invite you if you don't obey that rule.
Congratulations, but by monk friend got refused from Cutter's Cry, Aurum Vale, The Raven Nevermore, and Garuda because he was a monk. He didn't have any other classes; he can't do end game content because he chose to play a monk? Parties won't accept him because he doesn't have multiple classes on hand to use - why should he even have to play anything else?I knew plenty of people that only played one job and everyone still accepted them...
Last edited by Crevox; 11-15-2012 at 12:30 PM.
lololol now I think your exaggerating... I can bend my story to fit my argument anytime someone makes a point also... but i wont hahahaha I know mnk owned in AV i think your "friend" just didnt know what the hell he/she was doing and built a bad rep on that
Every single content at 1.0 was doable with any job setup, you see the issue here is most players are LAZY, refuckinemphasize on lazy, if you want to do strat your way, then go make your own strat, go setup the party and proof to people it works and people will starts using it.
BUT no, people would rather on freakin whine on forum instead of refining their own strat, they would rather people carry their ass. So, they keep using the strategy that apparently they hates. Well, guess what? freaking suck it up if you are lazy.
This is MMO, there is never true balance, some job will shines at certain instances, some at others. Get this in your head deeply, this is the price you have to pay for uniqueness. What devs can do is make them all viable in the fights and that is what they already did.
Ifrit? magic and melee burnable
Moogle? magic and melee burnable
Garuda? you need both magic and melee to win
25m Speedrun instaces? you can win with any combination of battle classes
This issue isn't going away in a game where holy trinities exist, so suck it up.
Personnally i like to be able to change my job when i want.
But in another hand i can understand what you said concerning "dedication" etc.
For me it's the fault of the easy way to lv up and most of people used PL.... woaaaa so amazing. Keep the armoury system, erase PL and add a little more exp for lving and you will see, armoury system is fine.
I can't count the number of time i asked to someone who had a lv50 job but didn't want to play it and have this kind of answer : "I just PLed it's easy i just wanted all my jobs at 50"
It's not the armoury system the problem really![]()
It's the truth. I'm not lying. I have nothing to gain from lying. He actually had no reputation at all because he usually never spoke.
You're stating the obvious, but the fact that it's so easy to change classes in this game is the issue. You're missing the ENTIRE point of the post.This is MMO, there is never true balance, some job will shines at certain instances, some at others. Get this in your head deeply, this is the price you have to pay for uniqueness. What devs can do is make them all viable in the fights and that is what they already did.
The armory system limits the customization of the classes to one weapon, and makes class switching way too fast and easy. There's more to it but I can't make a bigger post at the moment. :PIt's not the armoury system the problem really
1 weapon = 1 job , ya i don't really like this aspect too.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.