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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Every single content at 1.0 was doable with any job setup, you see the issue here is most players are LAZY, refuckinemphasize on lazy, if you want to do strat your way, then go make your own strat, go setup the party and proof to people it works and people will starts using it.

    BUT no, people would rather on freakin whine on forum instead of refining their own strat, they would rather people carry their ass. So, they keep using the strategy that apparently they hates. Well, guess what? freaking suck it up if you are lazy.

    This is MMO, there is never true balance, some job will shines at certain instances, some at others. Get this in your head deeply, this is the price you have to pay for uniqueness. What devs can do is make them all viable in the fights and that is what they already did.

    Ifrit? magic and melee burnable
    Moogle? magic and melee burnable
    Garuda? you need both magic and melee to win
    25m Speedrun instaces? you can win with any combination of battle classes


    This issue isn't going away in a game where holy trinities exist, so suck it up.
    (9)

  2. #2
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Even if they add more customizability and limit class switching (they already are by reducing how fast we lvl up classes anyways). People will still 'go with the flow' of things.

    And it brings it to Chard's point. You can't simply balance it out to make every customized job 'unique', because there will ALWAYS be that top tiered stat to go for. Then were back to how FFXI was...
    Quote Originally Posted by Chardrizard View Post
    This is MMO, there is never true balance,
    On a sidenote, that fact goes with any game, not just MMOs...
    (1)

  3. #3
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nayto View Post
    Even if they add more customizability and limit class switching (they already are by reducing how fast we lvl up classes anyways). People will still 'go with the flow' of things.

    And it brings it to Chard's point. You can't simply balance it out to make every customized job 'unique', because there will ALWAYS be that top tiered stat to go for. Then were back to how FFXI was...


    On a sidenote, that fact goes with any game, not just MMOs...
    It's not about true balance. People usually in MMORPGs are willing to accept people and classes that are not "optimal." However, due to the fact that class switching is so easy to do (alongside that everyone's classes are easily leveled and powered up due to job armor being easy to obtain) people expect the optimal; and if you don't have it, you're not going.

    Now I see why people kicked you and your friend... everything makes sense again... next thread
    Pointless post. I rarely if ever got kicked because I was WHM; however, sometimes people expected me to switch to BLM, and when I refused, they were shocked/angry/confused/wtf. My friend simply wasn't invited because he was a MNK. His performance was good when he got into parties, but it was extremely rare that he got into one (because people did not want a MNK due to easily obtainable alternatives).

    What will happen if u get rid of armoury happens and annoyed up changing class system is terrible classes isnt going to be invited, its FFXI all over again, sure you have your individuality, but i hope u enjoy your individuality while standing LFP in town for hours.

    It's not gonna suddenly increase the boost of MNK invites to Garuda runs.
    MNKs aren't invited because there's an easily obtainable alternative - DRG. DRG does better at Garuda, why take a MNK when you can easily get a DRG? It's so easy to get a DRG because it's so easy to switch your class and get their strength up to a point where it would be viable in the fight. This results in the people that actually LIKE monk getting shafted and being unable to play the class they want to play.

    Right now, the game lacks a meaningful investment of time available to make your class stronger, or meaningful decisions. A guy can play and dedicate himself to be the best MNK ever, but what more does he have than any other person that just has MNK because "lol it was easy to get to 50." Furthermore, because it's so easy to switch your class, no one is gonna grab that guy that dedicates himself to MNK because "there's no excuse why he can't just switch to DRG", because it's so easy to switch class (and DRG may be more optimal in this scenario).

    Like I said in my initial post, in 2.0 I plan to play SMN solely, and perhaps play WHM. Am I going to be penalized for this? Am I going to be rewarded and be a stronger SMN than other people thanks to my dedication? It's just bogus that anyone else can just equip a book and go "yup I can summon that dood too." Why should I feel cool and good about being a SMN when anyone can easily just swap to it with no effort? In the current system, I forsee people saying "switch to BLM" and if I don't, I'm gonna miss a lot of parties (again, because it's so easy to just swap class and people expect you to have multiple classes on hand).

    In short, not only does it suck that you can't feel good about your class choice, but it also sucks because people EXPECT you to play other classes.
    (2)
    Last edited by Crevox; 11-15-2012 at 01:31 PM.

  4. #4
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Crevox View Post
    Like I said in my initial post, in 2.0 I plan to play SMN solely, and perhaps play WHM. Am I going to be penalized for this? Am I going to be rewarded and be a stronger SMN than other people thanks to my dedication? It's just bogus that anyone else can just equip a book and go "yup I can summon that dood too." Why should I feel cool and good about being a SMN when anyone can easily just swap to it with no effort? In the current system, I forsee people saying "switch to BLM" and if I don't, I'm gonna miss a lot of parties (again, because it's so easy to just swap class and people expect you to have multiple classes on hand).
    Sorry you can't be a unique snowflake SMN. If you were truly dedicated to Summoner then people wouldn't just be able to switch and be as good as you. If you were truly dedicated you would have superior gear to someone who just leveled it for fun. You would have the proper accessories, the appropriate melds, a superior weapon. People who level things just because they can usually run around in AF, not really useful for anything. Not only that but if you were dedicated you would have substantially more experience and knowledge of the class/job than others who just did it because they can. You would know the intricacies of all of your spells and abilities and what situations they are best suited for.

    Just switching to a job doesn't make you good at it. That's where your dedication comes in.
    (3)

  5. #5
    Player

    Join Date
    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by Crevox View Post
    MNKs aren't invited because there's an easily obtainable alternative - DRG. DRG does better at Garuda, why take a MNK when you can easily get a DRG? It's so easy to get a DRG because it's so easy to switch your class and get their strength up to a point where it would be viable in the fight. This results in the people that actually LIKE monk getting shafted and being unable to play the class they want to play.
    Yes, DRG are better at garuda but what you are leaving out is a dedicated MNK is always better than regular DRG. The only MNk that get left out is the terrible one. I was MNK main and i made it work for Garuda, i didn't whine that my MNK doesnt get invited, instead i refined the strat, find a unique position for MNK in Garuda party to convince people to let me try it, and i did.

    http://youtu.be/4PPUsXfjWRM

    This whole thing is community issue and PUG mentality to go with the least resistance path.
    (2)

  6. #6
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Chardrizard View Post
    Yes, DRG are better at garuda but what you are leaving out is a dedicated MNK is always better than regular DRG. The only MNk that get left out is the terrible one. I was MNK main and i made it work for Garuda, i didn't whine that my MNK doesnt get invited, instead i refined the strat, find a unique position for MNK in Garuda party to convince people to let me try it, and i did.

    http://youtu.be/4PPUsXfjWRM

    This whole thing is community issue and PUG mentality to go with the least resistance path.
    God MNK is awesome. I wish I'd levelled that job up.
    (0)

  7. #7
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chardrizard View Post
    Every single content at 1.0 was doable with any job setup, you see the issue here is most players are LAZY, refuckinemphasize on lazy, if you want to do strat your way, then go make your own strat, go setup the party and proof to people it works and people will starts using it.

    BUT no, people would rather on freakin whine on forum instead of refining their own strat, they would rather people carry their ass. So, they keep using the strategy that apparently they hates. Well, guess what? freaking suck it up if you are lazy.

    This is MMO, there is never true balance, some job will shines at certain instances, some at others. Get this in your head deeply, this is the price you have to pay for uniqueness. What devs can do is make them all viable in the fights and that is what they already did.

    Ifrit? magic and melee burnable
    Moogle? magic and melee burnable
    Garuda? you need both magic and melee to win
    25m Speedrun instaces? you can win with any combination of battle classes


    This issue isn't going away in a game where holy trinities exist, so suck it up.
    Quoted for truth, emphasis and posterity.
    (2)