territorial control and warfare would be good, but perhaps implemented more naturally and organically than the way in which FFXI implemented it.Think FFXIV needs its own sorta Campgian battle, and Area of Control.
Like with Campgian you had waves of enemys running to destroy outposts that you needed to protect.
Area of Control is pretty much who has killed the most enemys in the area, with FFXI if your from bastok and you slay a monster in a area that region your nation would get credit. Players from that nation would get boosts beinging in that area or on top of having the most areas under control. SP/EXP boost anyone? FFXIV has its own areas that are very large and could count as a region by themselfs.
Empire, Ulha, Lims, Grindnna, beastmen... fighting over regions.
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