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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    42
    Quote Originally Posted by solracht View Post
    Why is it weird? Most MMORPGs keep a tight control over group numbers. By adding a buff like this, simply missing one person in a 8man group not only means losing the contribution of an extra member... it means losing 5% accuracy and survivality from the remaining 7 on top of it.

    In the end it's about the content being designed with these systems in mind. Old NMs weren't.

    It's pointless to go back and make sure all of our current content feels "right" when so many rehauls are coming. I'm willing to bet all the old content will be even easier after the battle and job system rehauls.
    Agreed, but survivability is kinda questionable when NMs were doable with 5 to 8 man long ago. And now they're even nerfing NMs, right?

    The game should be good to both casuals and hardcore..but this is a little to much carebear mode IMHO.

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  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Griever View Post
    Agreed, but survivability is kinda questionable when NMs were doable with 5 to 8 man long ago. And now they're even nerfing NMs, right?

    The game should be good to both casuals and hardcore..but this is a little to much carebear mode IMHO.

    They never said Nerf. Adjusting can just as easily mean tailoring the fight to be challenging with 8 players.
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  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    42
    Quote Originally Posted by Arcell View Post
    They never said Nerf. Adjusting can just as easily mean tailoring the fight to be challenging with 8 players.
    I hope you're right, cuz that'd be the only challenging thing we'd have atm...
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