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Thread: WHM & Teleport

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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by whoopeeragon View Post
    I'm personally not against this idea, but with a change - don't make this spell WHM exclusive. Make it one of those abilities that can be used across all disciplines - kinda like how Fingerprint of the Gods gets unlocked for all gathering classes at once, as well as Hasty Hand for crafting classes.

    WHM is already pigeon-holed enough and as popular as can get. We don't need it to be even more so.

    (Anima can still exist with this kind of system, by the way. Just limit it more - slower regeneration, teleport by anima needs 5 minute cooldown, whatever. As said, don't fix what isn't broken - anima system isn't broken. Just modify it a little.)
    Anima itself isnt a a problem system - just some of the more old school (?), hardcore (?), rpg-y (?) people want a system to promote using "slower transportation" to increase the sense of scale and hence belonging. Like where are my airship rides, I'm hoping for train rides in ARR (having seen the train in a few screenshots). Though a slightly accelerated ride or more random events on board wouldn't be bad :P

    I like some twitch gameplay opportunities but I hope we dont twitch everything.

    Not sure if OP intent was along the lines of what I was talking about above, so don't feel like I'm claiming your intent OP ^_^,
    (1)
    Last edited by Shougun; 11-08-2012 at 03:55 PM.