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  1. #9
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    There are two major gilsinks currently implemented in the game.

    1) Repair NPCs, which aren't quite as effective because you can just get your friends to repair for you in exchange for 500gil and DM. DM technically costs money but can also be found in a lot of places so this is mostly a bust. Chocobo rentals are equally useless.

    2) Tax on Market Ward transactions. Currently, there's a tax for both buying and selling although the buyer's tax can be waived if you bother to actually go to the correct ward and purchase the item in person instead of using the Item Search Counter. This is a low % but high-volume gil sink since every sale loses 2-5% of the sale price to the void. Clearly it's not sufficient to counteract the effects of RMT though and it certainly couldn't deal with the amount of gil dumped into circulation as a result of Atomos.

    I was also told that double-melding was a great gilsink but the more I thought about it, the more I realized that it actually wasn't since gil isn't actually removed from circulation when equipment blows up. So that's out...

    Quote Originally Posted by Altena View Post
    So if we break that down very quickly, the only things people actually throw money at - are the hamlet items used for class weapons. Let's look at best case - the most hardcore player who builds 7 relics, double melds at an 18% chance (so approximately 1 in 5), you are only looking at 35x of these 50k items that is being removed from the game. That's 1.75 mil. That same hardcore player can make that in a couple (to be generous) of hours, farming from generated sources.
    I'm afraid I don't know what you're talking about here. What item is this?
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    Last edited by axemtitanium; 11-08-2012 at 02:05 PM.