- The system needs expanding, but the core is for the most part sufficient and functional.

- The leve rewards aren't balanced and leve-linking is too powerful so that needs to be addressed.

That said, it does what it should. There's lots of ways they can improve it and they probably will do just that after everything else (you voted it last, they listen). Making it random like Nyzul Isle rather than static it is now, implementing more objectives, mobs and even NM's, beneficial and detrimental effects (ala Nyzul) ladder-type system (climb the ranks of the three factions, or floors like Nyzul), campaign style system (performance is ranked and affects the surrounding fauna of the cities, etc.), the rewards for efficiency should be increased (the better you perform the better you are rewarded for it), random events and happenings during the leves (NPC's or mobs, nothing fancy but to spice things up a bit) and so on and so on.

It's the template and the possibilities are endless. They can really make something excellent out of it, and no "rehauls" or "scrapping" are needed.