Quote Originally Posted by Antipika View Post
I find it amusing that some people call sliders or using a RGB palette "advanced features" or "complicated". Games like PSO had sliders, and that was in 2001... This is by no mean "complicated".

And as Soukyuu said, it's all about picking the right min/max range for every sliders or simply restricting certain colours to avoid ending up with players having Fluorescent Green hairs and disproportioned bodies.

I like the style of the new character creator beside that.
The system behind it is complicated, not the sliders themselves. Heck, just the number values behind the sliders would significantly increase the bandwidth load and processing needed when in cities etc, to mention one thing. APB had significant memory leak issues and other related stuff because of the amount of customization values you had to download and keep in your memory just by entering an instance. 64-bit setups became mandatory to even be able to play.

Sliders and more "advanced" customization options are nothing you add as an afterthought. Especially not if you aspire to release the game on a current gen console.