

Then use your "common sense" to logically prove me wrong. I'm waiting.
So you've memorized my posts. Again, I'm flattered.
...and I do stand my ground when somebody tries to call me out. So what?


Re-read any of Raikki's posts. That summarized what you were wrong about. You even changed your statement because you realized that people who are better than you, knew that you were making up bullshit justifications to be gimp.
And no, I haven't memorized your posts. I put you on the stupid side of the spectrum though, after skimming through your various ass drippings from before. I'm currently reading posts from people that are on Balmung and say how terrible you are. They were laughing at your bravado in this thread. They pretty much said that you start a load of shit with people, whine with the mods and then a ton of posts get deleted. It's what you're known for.




You've been proven wrong like 3 times. Do you have brain problems? Do you need someone to specifically quote you the posts that prove you're wrong?
I have no reason to question the claim that you can produce similar enmity, but it's ridiculous to dismiss the very significant damage difference shown by your own numbers. They show that giantsgall is most certainly not "just as good for tanking" as scream, because an important part of being a good tank is doing as much damage as you can. In some posts you conceded the damage issue, and in others you returned to claiming that they don't matter and that enmity is the only stat that matters to tanking. I really don't know what's even being argued anymore or why.


Yes, yes I do. And I'd like evidence to back them up. Point to testing that proves me wrong. I've given spreadsheets based on parse results and logical reasoning that shows why I think that it's possible to gain as much if not more enmity with touch of rage on a GG axe, than with suboptimal stats and garuda's scream. Show me with with parse results or test data why I am wrong.


The problem here is that you are clinging to a phrase and not the implications of it. Damage doesn't matter if the BLMs are pulling hate off the tank. In those cases you need to generate more enmity, and I showed mathmatically how it's possible to generate more enmity with a GG axe depending on your other gear. Everyone is arguing that claim is wrong, you even agreed with it yourself.I have no reason to question the claim that you can produce similar enmity, but it's ridiculous to dismiss the very significant damage difference shown by your own numbers. They show that giantsgall is most certainly not "just as good for tanking" as scream, because an important part of being a good tank is doing as much damage as you can. In some posts you conceded the damage issue, and in others you returned to claiming that they don't matter and that enmity is the only stat that matters to tanking. I really don't know what's even being argued anymore or why.
If you have optimal gear for Garuda's Scream (ie. 350 str and 320 VIT, or the equivilent via attack power) then it is the best axe besides a Relic. But if you have sub-optimal gear, the GG axe with a good enmity meld can be better. This is the same claim I've been making, worded differently. Folks on the other side of this discussion are trying to claim otherwise. I want logic and mathmatical proof why they think thier claim holds weight, I have not yet seen any.
Last edited by Molly_Millions; 10-29-2012 at 01:57 AM.
0.3% enmity (your spreadsheet's claim) isn't going to make any difference in whether you keep or lose hate. I know you'd want to come back with "but with a better meld..." but when you're already arguing based on having low stats, why would you blow up more Giantsgall weapons when you could be melding yourself better stats onto cheaper gear in other slots, thus increasing your enmity and your damage much more significantly.The problem here is that you are clinging to a phrase and not the implications of it. Damage doesn't matter if the BLMs are pulling hate off the tank. In those cases you need to generate more enmity, and I showed mathmatically how it's possible to generate more enmity with a GG axe depending on your other gear. Everyone is arguing that claim is wrong, you even agreed with it yourself.


Go back to the first 10 pages. What is so difficult about realizing that damage is part of being a WAR? You're COMPLETELY disregarding this factor and putting EVERYTHING into enmity. WAR is a DD tank. Let me spell that out for you.Yes, yes I do. And I'd like evidence to back them up. Point to testing that proves me wrong. I've given spreadsheets based on parse results and logical reasoning that shows why I think that it's possible to gain as much if not more enmity with touch of rage on a GG axe, than with suboptimal stats and garuda's scream. Show me with with parse results or test data why I am wrong.
Warrior.
Is.
A.
DAMAGE.
DEALING.
TANK.
What about this do you have such a hard time comprehending?
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