Page 28 of 84 FirstFirst ... 18 26 27 28 29 30 38 78 ... LastLast
Results 271 to 280 of 835
  1. #271
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zkieve View Post
    Hence why in the world would you want the game leveling curve shorter when there is barely anything else to do ?.
    The solution to that would be adding things to do.

    Not that i'd want the curve shorter. Just saying.

    Quote Originally Posted by Jeronlmo View Post
    Your "experience" in a game who's systems change constantly like they way your gain sp while leveling jobs, crafting is getting updates, the entire battle system and jobs are getting re-vamped, yes your experience of "months" far far out-does my experiences of 9yrs of ff11 leading social ls's for 4yrs followed by my leading/co-leading HNM ls's for 5yrs, and my 3weeks in this game.
    This is the Final Fantasy XIV forum mate. The Final Fantasy XI one is -> That way.

    Mind you, having been fossilized on only one MMORPG for nine years actually gives you even less ground to discuss on when we're talking about any MMORPG that's not that one. Maybe a broadening of horizons could be in order, since you seem to be firmly convinced that FFXI's ways are the only valid ones.
    (3)
    Last edited by Abriael; 04-14-2011 at 04:26 AM.

  2. #272
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zkieve View Post
    Hence why in the world would you want the game leveling curve shorter when there is barely anything else to do ?.
    No I said it needed adjustment at higher levels ie. 50+. R50 is not the cap for the game everyone know that so as long as when I am Rank 98 and need 1,000,000 SP to get to 99 I can grind on things that give me 100,000K per hour SP or I can get 400K SP per reset from my R90 Leves then it's all good. I really don't think any level should take more than 10 hours of continuous grind in a decent party to achieve.
    (0)

  3. #273
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    Casuals >> Want to have content that isn't time consuming but have admitted that the best stuff should take time to get

    Hardcores >> Want everything to be time consuming to get

    If Casuals understand that the best stuff should require work and just want content that is accessible what kind of content are the casuals wanting?

    If it's not time consuming it's not going to reward you with anything which is the general purpose of playing an MMO unless you like pvp or something. Either way there's nothing you're going to accomplish without investing a large amount of time into thus putting you over into the hardcore side of things. And if you're a hardcore player who claims that having a job, school, and a family makes it hard to play a game just so you can have the game simplified for you: Then I'd say you DO have entitlement issues. You're just hiding under the guise of "Casual" to troll everyone.
    (2)
    You don't need a reason to help someone~

  4. #274
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by AlexiaKidd View Post
    No I said it needed adjustment at higher levels ie. 50+. R50 is not the cap for the game everyone know that so as long as when I am Rank 98 and need 1,000,000 SP to get to 99 I can grind on things that give me 100,000K per hour SP or I can get 400K SP per reset from my R90 Leves then it's all good. I really don't think any level should take more than 10 hours of continuous grind in a decent party to achieve.
    Oh ok.My mistake i thought you meant for the current level cap.Yea i agree with you completely.
    (0)

  5. #275
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Level sync didnt patch a hole, it made the first one, since leveling was to hard for the casual, level sync worked in the short-term, in the long-term it made entire servers lvl75 excluding a few or anyone who would have ever wanted to start play and could do nothing to level, level sync was created because of people who endlessly complain about everything being to hard because they lack time.

    "Surplus also is a problem because it's a stop sign that tells you how long you can have fun before it becomes useless non-progressive mediocrity"

    Surplus is nothing, when you start the game, you get something like a 400% bonus to SP and it slowly lowers over time til you hit rank 25, thats a "bonus" that you are slowly weened off of. Its a gift that SE should have never given, give an inch and you want a mile.

    And surplus itself resets every week completely or you just play a different job or be offline and it slowly goes down, especially casuals play-time as you all discribe as maby 4hrs on the weekends, you should barely be hitting it.

    Something awesome though from this sub-topic comming up, they could add back in would be exp (SP chains) like in 11. At the moment getting to 50 is fine, but when it gets to 75-99 it would be hell on earth.
    (1)

  6. #276
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zkieve View Post
    The game content = leveling up your class.
    I think asking for lower leveling curve is beyond the point of casuals vs hardcore, that will limit the game life by, a, LOT.
    You really want this ?.
    I don't think you carefully read what I said. I am AGAINST faster leveling. I have to argue FOR A SLOWER CURVE. It scares me when people with multiple r50s spout that all SP should look like leve link SP, as seen in other threads (this is not a reference to Alexia above, but other ongoing discussions).
    (0)

  7. #277
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Jeronlmo View Post
    Level sync didnt patch a hole, it made the first one, since leveling was to hard for the casual, level sync worked in the short-term, in the long-term it made entire servers lvl75 excluding a few or anyone who would have ever wanted to start play and could do nothing to level, level sync was created because of people who endlessly complain about everything being to hard because they lack time.

    The Holes of XI were revealed when WoW hit. They were there when the came up with the ideas and added them creating the core of the game(which was flawed without notice until WoW). Thinking level sync was the first hole is being blind to FFXI game design.

    Level sync also was not just for casuals in mind but those struggling to get a party no matter how much time they spent online(like me).

    Surplus is nothing, when you start the game, you get something like a 400% bonus to SP and it slowly lowers over time til you hit rank 25, thats a "bonus" that you are slowly weened off of. Its a gift that SE should have never given, give an inch and you want a mile.
    Umm no I wish not to have a mile but be able to tread as far as I can without the Momma SE telling me I walked too far. If I want to walk for 5 days straight leave me the hell alone and let me do it. I am a grown man I don't need someone holding my hands trying to tell ME about MY limit.

    And surplus itself resets every week completely or you just play a different job or be offline and it slowly goes down, especially casuals play-time as you all discribe as maby 4hrs on the weekends, you should barely be hitting it
    I keep stating I am not casual which is why I feel the crunch of surplus. It also replenishes very slowly since I usually still have to wait a week but that's just my opinion since there is no gauge to know how much is restored.
    (0)
    Last edited by Akumu; 04-14-2011 at 05:36 AM.
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  8. #278
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jeronlmo View Post

    There is absolutely nothing keeping you from endgame/hnm's but your own choices. You having a family and kids, thats fkn great, im happy for you, it truely is something great to have yet not for everyone, people did not make/want the same choices you have made, us having more time than you isnt our fault, its yours.

    Bill Hardcore - Has his family and friends and a 8hr/6day a week jobs, goes out with friends every few days, sees his family often, but doesnt have kids and is done with school and can manage 4-6hrs a day on a game. Though we should burn him at the stake for having no kids and ruining the excuse that casuals have been using for years trying to force there own life-choices on others.
    Easy there rage monkey. Let me get this straight you don't want to be penalized for living your life the way you want, BUT you would penalize others for living the way THEY want? How is this a solution? Offer an actual reasonable way of rewarding people equally instead of expressing your misplaced frustration that you are a poor misunderstood creature.

    And do try to understand that casuals don't want to ruin YOUR fun at spending most of YOUR time online, we just want the same value, this does NOT have to diminish your own value and if it has in the past in other games it's because devs misunderstood what players want.

    And we all want the same thing, a fun rewarding time while playing our game. The question is how do we achieve this while not frustrating any particular group and alienating one or the other? THAT is the million dollar question NOT who's ruining what for whom.
    (0)

  9. #279
    Player

    Join Date
    Mar 2011
    Posts
    543
    Akumu, If you like you can check out the "Please remove surplus sp" thread. There is a statement from Yoshi-P concerning the removal of surplus sp. I will glad to see this change. I hope it is soon.
    (0)

  10. #280
    Player
    Atomsk's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    24
    Character
    Spaceberry Mcduck
    World
    Hyperion
    Main Class
    Gladiator Lv 76
    Only on FF14's forums can I come to see a bunch of nerds complaining about casual vs hardcore, in a game which has no end game to speak of, no reason to rush to 50. You guys are all antsy over gear, but I bet most of the "hardcore" weenies realize just as much as most of the casual players that the stats on their awesome gear does next to nothing.

    Seriously, stop crying over how people spend their time playing the game. There is no end game to be complaining about how others spend their time, and what gear others should have.
    (0)

Page 28 of 84 FirstFirst ... 18 26 27 28 29 30 38 78 ... LastLast