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  1. #11
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    I sort of liked that idea that the first 5 NMs we ever got dropped mats for certain craftable gear.

    Granted, all that gear sucked monkey balls, it was still an interesting concept, made for some interesting ls competition (5 groups camping dodore! :P), and provided a nice balance between crafted gear and drops.
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  2. #12
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Crafted gear should be the best imo, hands down. Just make the materials come from bosses. That's what I would like anyway...but it prolly won't happen lol. Don't think there is one item that comes from a hard boss or NM anymore that is worth getting.... yay easy mode...
    (4)

  3. #13
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Babydoll View Post
    Crafted gear should be the best imo, hands down. Just make the materials come from bosses. That's what I would like anyway...but it prolly won't happen lol. Don't think there is one item that comes from a hard boss or NM anymore that is worth getting.... yay easy mode...
    lol....you clearly don't know what you are talking about.
    (3)

  4. #14
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by indira View Post
    gear should break forever so the crafters can move stuff in the MW/AH. U/U gear should also break.
    yeah thats kinda insane..... I don't consider myself hardcore and I'd hate that.

    Quote Originally Posted by Felis View Post
    But what SE can bring is more special mats only obtainable in chests, like the garlean rubber.
    That could be a good idea as well. a possible third option.
    (1)

  5. #15
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    How about gear that needs to be crafted from materials only found in dungeons?
    (1)

  6. #16
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by indira View Post
    gear should break forever so the crafters can move stuff in the MW/AH. U/U gear should also break.
    This post is why the forums need a dislike button.
    (3)

  7. #17
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    crafting is lame
    (2)

  8. #18
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Punainen View Post
    How about gear that needs to be crafted from materials only found in dungeons?
    Interesting Idea, but it could perhaps have a detrimental effect on gatherers if all the good crafting materials cant be gathered
    (0)

  9. #19
    Player

    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    42
    Quote Originally Posted by Zenaku View Post
    i agree i make 10+m every day if i'm not lazy but i hope when there a level cap you not allow to master more then 1 craft. Allowing everyone to level each craft beyond 50 would just make cost very low or very high due to greedy players like the issue we have now.
    If they make it so you can only master a single craft, then they should also make it so you can only have one job as a battle class. Some people actually enjoy crafting, if you don't that's fine, but don't try and limit things for people that do.
    (3)

  10. #20
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dzian View Post
    Interesting Idea, but it could perhaps have a detrimental effect on gatherers if all the good crafting materials cant be gathered
    If we had areas within dungeons where the timers would be paused, and the gathering points (requiring, of course, DoL classes) were found at those points, then that shouldn't be an issue. Still seems a bit gimmicky though.
    (0)

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