You mean Gladiator's Cover? Yeah.
You mean Gladiator's Cover? Yeah.
Like i said 2 two before it should be like this
I level up pugilist to 50
I can unlock "Job" A or B "So unlock Job A" I level it from 1-75" then i went back to my pugilist and got that 75. Now i feel like level up job "B" level that up from 1-75. You Pugilist would be 50 but you just unlock class "A or B" which start at level 1.
I really don't want to see this Pugilist unlock "Job A & B" and there both level 50. No it should be level 1 you just unlock the job. if you want to stay as puglist just go back to it and level it 50-75 but if you want to level a job you need to start from 1.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
hooray for dangled carrots.
Draw swords and shatter shields with us!
Apply to Neutral Impact today!
http://www.impact-gaming.us
>_> so heated already. Anybody pop over to the jp threads to see how they're taking it?
My hope is that the Job system is inserted into the class system, and that different classes have different jobs open to them. Like you said with a tree system, using points to focus your skills and thus have a job.
My hope is that people can see our job, and our job defines our role within the part. Tank, DD, Healer, Buffer, de-buffer. That is what I'm most interesting in seeing.
But whatever they do, I know they've put a lot of thought into it, so I'm interested in what comes.![]()
Work To Game on YouTube [Guides, and More]...
https://www.youtube.com/c/worktogamevideos
Host on AetheryteRadio... Boom City!
Petition for Microsoft to allow XIV with cross system play:
https://www.change.org/p/phil-spence...atform-servers
The terminology is older than MMOs because it was present in MUDS, that are nothing else than an early incarnation of MMOs. It has never been applied to offline games simply because roles (as you yourself stated in more words) are much more elastic there.
That's why you can't apply most single player concepts to MMORPGs. Roles are less elastic and depend only on a single player's will. You can make almost any character a "tank" in a single player game, and be content with it regardless of efficency, because the only thing dependant on that decision is your own enjoyment.
Roles in MMORPG are subject to quite a lot more restrictions, as stricter balance come in play.
But no worries, I can amend my statement if it makes you happy. Dark Knights have never been tanks in Final Fantasy MMORPGs.
Very well said.i think the job system is going to replace the physical rank system somehow. i think they should take more emphasis off class rank and move it more towards your job rank so that way everything cons to ur job level and having high class ranks just makes it easier to kill things around your job level.
Right now the Phys level is more or less a stat bonus to your weapon class. Basically a job system could improve this already existing system by adding abilities, traits and tradeoffs associated to each given job.
Gladiator does learn Cover in XIV, But it was the best choice for it because its the only DOW that has access to a shield at the current time. It should have been part of Sentinel.
But in other games like FF7 it made your character it was equipped too move in front of another character and take their hit for them. Same in FF6, FF8, FF9, etc.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
You're describing it like jobs were just more classes. They quite evidently are not.Like i said 2 two before it should be like this
I level up pugilist to 50
I can unlock "Job" A or B "So unlock Job A" I level it from 1-75" then i went back to my pugilist and got that 75. Now i feel like level up job "B" level that up from 1-75. You Pugilist would be 50 but you just unlock class "A or B" which start at level 1.
I really don't want to see this Pugilist unlock "Job A & B" and there both level 50. No it should be level 1 you just unlock the job. if you want to stay as puglist just go back to it and level it 50-75 but if you want to level a job you need to start from 1.
What you're describing is an endless grind that would alienate a ton of people from the game.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.