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  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by moriandrio View Post
    So the only reason against a toggle is "I don't want you see me in my real gear" so actually there is no argument against it...
    "I don't want to check people" is the only real argument for it lol. Class/Job/Lvl restrictions and no seasonal items are already ok with just about everyone. now it is only "I dont want to check people"

    so it is "I am to lazy to check people" VS "I dont want people to see my real gear"

    And yea I dont want people to see my real gear. For one, I am one of those people that looks at their character during character creation and tries to actually make it look good. Thus, I always have my helm hidden, because I think helms defeat the purpose of a well worked on character. I didn't chose this particular haircolor and style to have it covered up with a helm, or work on these facial features to cover it up with a mask. Not one of the people who chooses a preset and name and goes with it.


    Quote Originally Posted by Onisake View Post
    Coming back in a bit late. I won't reply to your reply to my post. simply because other people have already done that and there's no need to beat the dead horse.

    However vanity slots ADD to cohesion/realism/immersion not take away from it. you're thinking of one, very bad, example where everyone will run around in a Yukata. this won't happen. end of story. most people will be reasonable. and only a few people will feel the need to run around in a Yukata.

    Doing dungeons, completing quests, getting new gear, is really to do one thing: improve our power. make ourselves stronger. why you think this absolutely must be tied to the specific gear dropped there is your personal issue.

    With a vanity slot system it goes from: my power improves from me doing more difficult content. my power increases because I'm stronger through adversity.

    without a vanity system it's more like: I did difficult content and all my power is based solely on this piece of armor I found in there. While this is true in the coding, it kills immersion for me. as my character develops my power should be in my accomplishments. not in what i'm wearing. Vanity slots allow me to keep that mindset. otherwise it doesn't feel like i'm stronger. It's just my gear.

    As I am adventuring I learn new things. I explore. I gain power. When you see Manga, Anime, etc. as the heroes progress they don't always change their gear as they get stronger. they gain new abilities, new experiences, but they are able to maintain an iconic look. and until recently it was almost unheard of that when you change your armor your appearance changes. (See every other FF game and most other jrpgs) weapon appearance changed. and this makes sense. Vanity slots for weapons are a bit of a grey area for me personally. our weapon/tool is who/what we are in game. we know what class someone is from what they are wielding. (Hey, that guy has a spear. he's probably a DRG).

    I would like to do the same. I would like to feel my power is being augmented by completing content and I can look however I wish. vs. My power comes solely from what i'm wearing. and looking like a rodeo clown in a hodge-podge of mis-matched gear that doesn't seem to fit well together is the best way to go into battle.

    Not to mention that anyone who has ever actually worn armor (for me personally this is Kyudo and Kendo) for extended periods of time knows the more you use that armor the more you become familiar with the weight, balance, etc. of that armor. It's not like slipping on a new shirt. the same is true of weapons. so it actually makes more sense to NOT be constantly changing your armor. because you're constantly having to break it in. the same is true for weapons. Whenever I borrow someone else's Bow it feels off. it doesn't have the balance my bow has, the same weight, pull, etc.

    For me, How I would use vanity slots is i would likely find one look I like. and not update it often. largely because that's how my brain works. but I understand some people will want to change their look every week. all that says to me is: crafters make more money. because people are buying gear for both stats AND looks.
    (2)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Reika View Post
    "I don't want to check people" is the only real argument for it lol. Class/Job/Lvl restrictions and no seasonal items are already ok with just about everyone. now it is only "I dont want to check people"

    so it is "I am to lazy to check people" VS "I dont want people to see my real gear"
    You really fail to read if that's all you came up with.

    Also crafters will make LESS money.

    You will have even less reason to update your "main" stat items. The horrible materia system as it is will suffer. Though I hope they scrap the system so bad anyways (materia as it is now).
    (0)
    Last edited by Shougun; 10-20-2012 at 07:43 AM.

  3. #3
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    yea, I just summarized it all in 1 vs 2
    (0)

  4. #4
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Shougun View Post
    You really fail to read if that's all you came up with.

    Also crafters will make LESS money.

    You will have even less reason to update your "main" stat items. The horrible materia system as it is will suffer. Though I hope they scrap the system so bad anyways (materia as it is now).
    You cant be serious? neither of those are true. First one is absolutely false, second is just your fear.
    (0)

  5. #5
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Reika View Post
    You cant be serious? neither of those are true. First one is absolutely false, second is just your fear.
    I think its quite possible. I think I should have done a self possessive on the opinion though (not something I "know"). But I do know that items that had lesser stats but better looks will no longer be melded - that will be a loss in those crafts. Whether there is a difference from now where people buy some gears for looks with melds and others without and with vanity where you just manage one set - maybe too many variables for me to claim either way.
    (1)

  6. #6
    Player
    moriandrio's Avatar
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    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Reika View Post
    "I don't want to check people" is the only real argument for it lol. Class/Job/Lvl restrictions and no seasonal items are already ok with just about everyone. now it is only "I dont want to check people"

    so it is "I am to lazy to check people" VS "I dont want people to see my real gear"

    And yea I dont want people to see my real gear. For one, I am one of those people that looks at their character during character creation and tries to actually make it look good. Thus, I always have my helm hidden, because I think helms defeat the purpose of a well worked on character. I didn't chose this particular haircolor and style to have it covered up with a helm, or work on these facial features to cover it up with a mask. Not one of the people who chooses a preset and name and goes with it.
    It's fine if you choose to see you like you want, but everyone else should habe the right to choose if they want to see all the vanity gear or not. I prefer to see ppl in what the really wear instead of some stuff they think it might look cool...
    (2)

  7. #7
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reika View Post
    I am one of those people that looks at their character during character creation and tries to actually make it look good. Thus, I always have my helm hidden, because I think helms defeat the purpose of a well worked on character. I didn't chose this particular haircolor and style to have it covered up with a helm, or work on these facial features to cover it up with a mask. Not one of the people who chooses a preset and name and goes with it.
    Oddly enough, we have very similar approaches to our characters in the game.

    I spent a tremendous amount of time carefully going through options to make my character exactly as I wanted it (given what we had to work with).

    I carry several sets of gear for just for vanity purposes and I have macros for changing them out (will have gearsets in ARR).

    So why on earth would I ever be opposed to vanity slots??

    Because, I value my gear... I don't want to see the integrity of my gear diminished by turning it into a magical hologram.
    Because I want form to follow function. I want gear to have a real purpose and unity. I want the haubergeon I craft to be something in the game, not just a list of stats, or a mere coat of paint for other stats.

    And more than anything, I want the game to feel authentic.

    When you can't trust what you see, immersion, and the fantasy experience take a hit-- Its fantasy game, true... but hologram clothes with no reasonable lore explanation is just a bridge to far... it seriously diminishes the game.

    When the game becomes diminished, so does my character that I spent so much time creating, leveling and getting the proper gear for. My character loses authenticity because the world in which she lives has lost authenticity.

    Its funny that we arrived in such different places considering our fundamental perspective on our chars is so similar.

    I hope you get a better understanding of where I'm coming from.
    (3)
    Last edited by Zantetsuken; 10-20-2012 at 08:06 AM.