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Thread: New NMs

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  1. #11
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    Join Date
    Mar 2011
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    588
    Quote Originally Posted by Ranka View Post
    Well if you have long term spawns that are 24 hours, or close to it, it makes it unfair to a internationally played game.
    /sigh Did you play XI?

    There was never a 24 hour spawn window it was a 0 to 3 hour spawn with a 21 hour cooldown. So it could respawn in 21 hours. Making the respawn window move. It might be in your time for a few days or a week then slowly go into JP time. It's fair.


    Quote Originally Posted by DurtiMonkeyToe View Post
    You really just need to give it up. There is a reason why SE never came out with NEW 24 hr spawn NMs even back in FFXI. It's an old mechanic that has no place in modern gaming.
    What in god's name are you talking about? Every expansion came with newer NMs that had even longer or harder to time spawns. Tiamat and the other king wyrms, Hydra, Cerberus, and Khimaira. All the way to Sandworm and Dark Ixion that came out with WoTG.

    You have absolutely no clue what you are talking about.

    Quote Originally Posted by Jinko View Post
    Everyone did have an O-hat, it didn't make the item any less useful, I don't understand why people have the need to parade around with rare items on, does it really make you feel that much better ?
    No, it just seems a little pointless in playing when everyone has everything and there is nothing to strive for.
    (1)
    Last edited by Visch; 04-14-2011 at 12:49 AM.