Have to say, I am not a fan of 21hr+ spawned nm's. It took me about a week to realise the hnm thing was not for me in xi. but hey if waking up in the middle of the night and doing the intricate sub window dance is your thing then who am i to say any thing against that. if you want to be a video game Flagellant i aint going to stop you.

Time sink =/= Difficulty
Difficulty = Difficulty

If you ask me, And people generally dont. The best nm they ever put into xi was hakutaku. Gathering the eyes, Getting the cluster crafted and then going down to pop and fight that sob. now that was a challenge with a darn good pay off. and it could be done on the players time. The sky gods, The jailers, limbus, salvage, assaults, Stronghold nms, hell znm's and i guess abyssia (mind you i quit xi sometime after the first abysia hit). all of these offered challenging fights nice to epic rewards, involved short spawn nms if at all, runs could be scheduled and done at the players convenience. I would bet dollars to donuts that were going to see similar things here.

If you want a repeats of Di, Sandworm, or the Kings. keep calling for them and i'm sure you will be able to rally enough support to garner developer attention. heck the rate at which this thread is growing might do that for you. Like i said who am i to define what fun is to some one else. just dont expect the rest of us to think your any better for garnering gear that way. Let your freak flags fly fellas.