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Thread: PS3 UI Screens

  1. #271
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    AntonyB's Avatar
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    Quote Originally Posted by Warlock View Post
    please explain what part of standing idle for hours upon hours hoping for your bot to claim the mob is this hardcore feeling you speak of?
    It was more along the lines of - having to go at stupid a.m to get the HNM back because another timezone was refusing to let it leave theres. Personally, I didn't really like camps, most boring part of the game, although the fights used to be fun, nothing like a Nid while someone either drags darters or someone claims them from ally, oh the fun.
    (1)

  2. #272
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    (3)

  3. #273
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    Quote Originally Posted by bobbygunz View Post

    It really seems like a lack of development turnout on SE's part, and the disparity in production and innovation reveals a dire lack of ambition, especially when, for constrast sake, SE will decide to make "roaming" primals which are instanced. How are they even "roaming" lol?
    They roam the world and when you claim it becomes instances. Are you that retarded to be unable to understand that?
    (6)

    ┬─┬︵/(.□.)╯ Russian Table

  4. #274
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    Yucie's Avatar
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    Quote Originally Posted by bobbygunz View Post
    I was talking about ambition. Black Desert, Darkfall, Blade and Soul, Raiderz are all games on the horizon with pretentions to creating more involved combat systems while also innovating in other areas too. Black Desert has an open world (with no loading screens) and players can also own the buildings in the towns/cities. Just because these games are not out yet, or may never be realised, doesn't mean they lack ambition. The point remains that FFXIV lacks ambition. I mean, go look at a feature list for Archeage or Black Desert and compare it to FFXIV, and it's kind of shocking how games with 50% or less of the workforce of FFXIV can produce a vaster quantity of innovative features, many of which are already proven to exist in beta tests (which is more than you can even say for FFXIV which to this day, people don't know much about).

    Guild Wars 2 and Archeage both have entire underwater content sections, while SE struggle to add jumping chocobos. Meanwhile Archeage has multiple mounts with a huge amount of animations (different mounting animations, turning, running speeds, rearing up, side-stepping).

    It really seems like a lack of development turnout on SE's part, and the disparity in production and innovation reveals a dire lack of ambition, especially when, for constrast sake, SE will decide to make "roaming" primals which are instanced. How are they even "roaming" lol?

    What's your point? That TERA is bad so FFXIV should be bad too?

    An instanced housing system just takes players OUT OF THE GAMEWORLD and relegates them into instanced lobbies, thereby diminishing the "massively" component of a MMORPG. Maybe Starlord should be asking you why you play an MMO when youre obviously so antisocial.
    Two of the first MMOs you named are Korean. Tell me what Korean MMO survives in the west for longer than 3 months? Especially since B+S was JUST announced like.. a month ago for Western gamers? Korean MMOs have a bad history of short-lived existence in the west. FFXIV has plenty of ambition notwithstanding; Yoshida has done more in these 2 years than most MMOs do, what, with reviving a game and rebuilding it from pretty much scratch in less than 2 years. That's pretty good, and no other company has ever done that before. Am I wrong?

    And again you touch on housing systems - they're irrelevant. Name one DECENT MMO, that's out right now, that makes housing in a non-instanced area feasible, plausable, and actually worthwhile? That would place severe limitations on what you can do with said housing - if the places are small, instanced lots where you can raise chocobos, build on your house, or even make it a Free Company hall (where you'll be SPENDING PLENTY OF TIME WITH OTHER PLAYERS, LAWL), they can give you more freedom of customization. So far, you're just a silly little boy that clings to MMOs with "lots of bells and whistles."

    Understand this: MMOs that try to be super-ambitious and go too far usually fall flat on their face when it comes to basic features, and actually living up to the hype they generate. There is no 'perfect' MMO; no MMO will have all the features players want, especially not at the outset. In FFXIV's case, ARR isn't even out yet, we have small bits and pieces of info to piece together, but we know almost nothing of the game otherwise. None of us have played it. And unless someone here has a time machine, nobody knows how ARR will turn out in the future; a failure, or a success. MMOs are a constantly-evolving beast, and changes are always being made, things are always being tweaked, and new features are always developed and added. With so little of ARR to go on right now, how can we tell what ambition and vision Yoshida has for the game besides actually releasing it first?

    P.S., I looked up Archeage and watched a few videos - combat seems very slow and boring, there's no pizzazz to it. Siege combat lagged horrendously and plenty of people were skipping frames as the game struggled to support so many players in one place. I also watched a lengthy video of naval combat, and a Kraken that attacked a small group of player-controlled ships; it seemed boring. The audio was poor or borderline non-existent, and all I heard was water splashing when the kraken attacked. Boats make barely any sound at sea, there is little ambiance to be had, and the overall atmosphere of the game (judging from several videos I watched) was very poor also.

    If you want to cling to Korean MMOs that all fall flat on their faces, that's your choice. There's plenty of them to be had anyways. But, please, if you're only here to troll and not be a productive forum-goer, you can show yourself out. Few people have respect for you, and every post you have reeks of negativity. Just reading what you say makes me feel like my brain cells commit suicide one by one. Good day to you, madame.
    (4)

  5. #275
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    Quote Originally Posted by Yucie View Post
    Korean racism
    your argument went from "FFXIV is ambitious" to "ambition is bad".
    (1)


  6. #276
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    Ruisu's Avatar
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    I like how calling Korean MMOs shitty equates to racism.

    This community.
    (3)

  7. #277
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    Quote Originally Posted by Ruisu View Post
    I like how calling Korean MMOs shitty equates to racism.

    This community.
    Prejudice, then.
    (1)


  8. #278
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    Quote Originally Posted by bobbygunz View Post
    Prejudice, then.
    Not really? Most MMOs from Korea are generic repetitive grindfests that are just clones of each other. You even call Blade and Soul ambitious, lol. Making pretty graphics and action based combat and gimmicky dodging don't make an MMO ambitious or fun. Just because they sound and look good doesn't mean shit. Look at 1.xx.
    (1)

  9. #279
    Quote Originally Posted by Ruisu View Post
    Not really? Most MMOs from Korea are generic repetitive grindfests that are just clones of each other..
    As are western MMOs.

    Just because they sound and look good doesn't mean shit
    Kinda ironic seeing you say this.
    (3)

  10. #280
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    Quote Originally Posted by Fusionx View Post
    Hey guys! Got some PS3 UI screens as well as some new concept art!





    More at: http://ffxiv.gamerescape.com/2012/10...ser-interface/
    Typical response: Thats awesome I'm glad to finally see some pics for the PS3 version of this game.

    Typical FFXIV community response: Anyone that is a different race and religion from me is a complete moron.
    (5)

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