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  1. #16
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    I really don't see the problem with this being added in. Main reason you level a craft up to 40+ is to create items and have those extra special abilities. Sure this feature of repairing others and yourself will still be there. This feature pretty much the same as NPC repairs, the only difference is it cost seal instead of gil and you can still self repair anywhere without having to be at the NPC.

    Crafters will still be required to repair to 100% and is way more cost effective to repair this way. This feature will just lower the amount of players requesting repairs from others. There's another good way for using this, like having to repair your gear without switching classes and reseting all your abilities to max.

    I dont see where players could really use repair system to really earn cash or least enough of it to make a living in FF. It will be 50gil a repair in 2.0 and its not like theres enough people waiting infront of you that want a repair, they are spread out.
    (0)
    Last edited by Venat; 10-14-2012 at 11:16 PM.