

It's not that it's unfair, it's that is turns gearing your character into a paint-by-numbers game. I'd rather see some variety that comes with a certain amount of guess work. We'd get that variety if base stats were balanced more closely with derived stats.Fair enough. But are you referring to for yourself, or you feel it is something unfair no one should be able to innately see? Like I figured to see full on stat details you held "hotkey" over an item tooltip - because it isnt the most immersive feature and I dont always need to see it.
While I don't agree with a paint-by-numbers approach, and as I have been saying in this thread already I think such a stat-revamping is somewhat unnecessary (or at least any changes should be to other areas, like the way dLVL effects damage and defense [particularly defense]), this issue already exists and will continue to exist as long as FFXIV disparages incomparables. As long as it is possible to say "Everyone should get this gear because X stat is better than Y stat for Z reason" paint-by-numbers will exist in a meaningful fashion.
It is a well known fact that security through obscurity does not work (hiding your password in 3,000 files does not make your password any more secure). The same principle applies here, formulas should be complex because they add something to the game, not just because they make it "harder" to tell which stat is better.


While that certainly is true, consider this; showing your password to the world means that everyone knows your password immediately. IMO the emphasis in any stat changes should be placed on balance, thus requiring a larger amount of guess work, the effect of which will be more variety. In other words, there shouldn't be such an obvious choice when choosing gear. If I used attack power over STR, I should be able to achieve very similar DMG output to somebody who favors STR. That is not currently the case unless I really heavily stack attack power.It is a well known fact that security through obscurity does not work (hiding your password in 3,000 files does not make your password any more secure). The same principle applies here, formulas should be complex because they add something to the game, not just because they make it "harder" to tell which stat is better.
Last edited by Molly_Millions; 10-11-2012 at 04:08 AM.
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