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  1. #321
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    [QUOTE=Felis;852600]The hyperinflation 1923 was because the goverment pumped too much money in the system, not because they took money out. Germany drowned in money.

    /QUOTE]
    ohmygosh, I think someone gets it, or at least understands history and economics.

    Germany used redenomination as a tool to compensate for hyper inflation caused by printing money. ("Hmm, what can we do to save our war-ravaged economy? I know, let's print more money!") By use of redenomination, the problem of needing an excessive number of currency notes for a single item was solved. Basically, the same sort of thing is happening here. What's the point in using huge humbers when you don't have to. Because the only items with a value in the single digits was removed, they can reduce the numbre of digits needed for everything else. That's the only thing this change aims to do. Any other impact on the economy simply can not be predicted simply because the items in general may change substantially in supply and demand, and new items will be interoduced and yada yada yada.
    I bet after the hyperinflation the people weren't angry that they didn't have a 5,000,000,000 Reichsmark bank note in their purse anymore to buy bread with it.[
    (6)

  2. #322
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    The most extreme case was Zimbabwe with 1x10e14 Z$ banknotes at the peak of the inflation. The money became meaningless and they had to go through redenomination like 5 times.


    An image is worth a thousand words :P
    (1)
    Last edited by Maxwell; 10-09-2012 at 07:55 PM.

  3. #323
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    [QUOTE=Alhanelem;852635]
    Quote Originally Posted by Felis View Post
    The hyperinflation 1923 was because the goverment pumped too much money in the system, not because they took money out. Germany drowned in money.

    /QUOTE]
    ohmygosh, I think someone gets it, or at least understands history and economics.

    Germany used redenomination as a tool to compensate for hyper inflation caused by printing money. ("Hmm, what can we do to save our war-ravaged economy? I know, let's print more money!") By use of redenomination, the problem of needing an excessive number of currency notes for a single item was solved. Basically, the same sort of thing is happening here. What's the point in using huge humbers when you don't have to. Because the only items with a value in the single digits was removed, they can reduce the numbre of digits needed for everything else. That's the only thing this change aims to do. Any other impact on the economy simply can not be predicted simply because the items in general may change substantially in supply and demand, and new items will be interoduced and yada yada yada.
    I bet after the hyperinflation the people weren't angry that they didn't have a 5,000,000,000 Reichsmark bank note in their purse anymore to buy bread with it.[
    "But... but... but... People might still try to sell things at 1.0 prices! Then, even if people had more than enough in 1.0 to buy it, they won't be able to in 2.0! Or, they will, but it would eat a huge chunk of their gil!"

    Which is why anyone trying to sell their items at "1.0 prices" are going to find themselves sitting on them for a long time. People will see the prices, realize they're charging far too much and won't buy them. Meanwhile, people who are capable of adjusting to the new setup will modify their prices and bring them down to a more reasonable one. The people asking more reasonable amounts will have a much better chance of selling theirs much more quickly than the person still clinging to the past.

    If you buy items at 1.0 prices, you're a fool and are only helping justify that person asking so much for it. Items are worth whatever people are willing to pay for them.

    It'll take time for items to find their new/modified value in the new economy, but it will all fall into place as people start buying and selling actively again and items find their "sweet spot", given the supply, demand and perceived value of those items based on rarity, stats, etc.

    That's the way it's always worked. That's the way it will continue to work.

    People are dreaming up these hypothetical nightmare situations that simply have no precedent, taking them to extremes, and then reacting to them as though they're inevitable.

    Does anyone remember the price of items in FFXI when the RMT was at its worst for a few years there? Prices were beyond absurd. It was almost impossible to get by even as a brand-new player because even lowbie gear was priced far too high for any new player to afford. Then SE came in and started cleaning up the game by fighting the RMT and removing excess gil from the economy - in the billions as I recall at one point.

    What happened? Did the economy freeze up because suddenly there wasn't enough gil and people couldn't afford to buy anything? No. The economy adjusted. AH prices were brought down to reflect the more normalized amount of gil now circulating in the game.

    People adapted.

    Same thing will happen here.
    (4)
    Last edited by Preypacer; 10-09-2012 at 09:32 PM.

  4. #324
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
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    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Wow this economic garbage threads are still going all, it's all retarded, everyone is basing things off 1.xx as if there won't be gear progression, more dungeon/raid rare/ex items, stat & materia changes which were mentioned. All this is, is a load of speculation and ppl trying to stash gil into items to 'save money' when CLEARLY nobody around here know what changes are to come. And other variables like regional servers splitting up populations, number of new players, etc. If you know how to make gil this all means nothing. But I guess that's what the forum is boiled down to now, 9/10 threads are speculations, hopes & dreams. You guys are all seriously bored, that's pretty much all it is lol
    (0)

  5. #325
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mujen View Post
    But I guess that's what the forum is boiled down to now, 9/10 threads are speculations, hopes & dreams.
    That's that's ever been on here, fear of change and fears of things that are different. Ex.: all the make it like FFXI threads, and initially, the MW vs. AH threads.
    (1)

  6. #326
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Molly_Millions View Post
    That's that's ever been on here, fear of change and fears of things that are different. Ex.: all the make it like FFXI threads, and initially, the MW vs. AH threads.
    don't forget the grass craze for a while there
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  7. #327
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
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    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Molly_Millions View Post
    That's that's ever been on here, fear of change and fears of things that are different. Ex.: all the make it like FFXI threads, and initially, the MW vs. AH threads.
    I dont get the "let's bring back FFXI stuff" ideas.. this isn't FFXI. It's like people want FFXI - part2. "Bring back sky" da fk? Ok yeah it's cool to have new areas, but c'mon let's get some new stuff going here.

    Personally I did make an AH vs MW thread.. I think that shiznit is lame as hell, took me like 2 wks to get my retainer into Uldah.. and the night I did.. bam made 4mill.. before that my crap was in LL AH collecting dust.. Personally I think it's not that huge a factor that makes the game "special." If you had to tell someone 1 thing about the game, u wouldn't be like 'OMG they have this cool MW system!" They'd be like "wtf is that? (O_o)"

    They had this thread before, and I never posted in it, heck I dnt come on the forums much anymore, yet alone the game.. But I come back and they got this 21pg+ thread going again about the same lame-ass stupid &%#.. like omg my gil, it's all going! what will I ever buy... Oh let's buy some old 1.XX crap even though it's 2.0.. But Mujen u dnt understand, we'll still need to craft & wear old gear.. okay and? You obtained it before.. u can't again? Esp all the crafters, they can kiss my ass, they already have ways to make gil. Fact is, you will find a way to obtain what u want, long as SE doesn't fk up again and leak gil into the system retardedly and screw up.

    TL/DR - You made gil before, u can make it again.. get over it L2P. They shoulda wiped the entire economy with how much gil they let ppl obtain for nothing. Both recently & in the past.
    (1)

  8. #328
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mujen View Post
    Personally I did make an AH vs MW thread.. I think that shiznit is lame as hell, took me like 2 wks to get my retainer into Uldah.. and the night I did.. bam made 4mill.. before that my crap was in LL AH collecting dust..
    There's never been anything wrong with the MW that they couldn't fix through some tweaks and adjustments, except for the fact that the three cities markets are not currently not linked.
    (2)

  9. #329
    Player
    Mujen's Avatar
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    Sep 2012
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    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Molly_Millions View Post
    There's never been anything wrong with the MW that they couldn't fix through some tweaks and adjustments, except for the fact that the three cities markets are not currently not linked.
    Background Info/Credibility:
    I've only played the game for 1 month, so naturally I haven't see the progression, except what I've read/been told. But after 1 month of dabbling with the economy and never falling below 1.5mill at end (yeah not much but as a new player it was enough), I think i have some fair experience.

    I've searched via "search function" & i've ward hopped to look for items. I have to admit ward hopping can be fun initially, but there are so many wards and the star above the head is helpful.. but it's a lot of time consumption unnecessarily. The retainer system seems totally out there. It feels like a chopped up AH system with an NPC attached to it.. that's honestly how i'd sum it up. Everyone likes the search function which they implemented, because it's easy & convenient.. it's basically an AH front. They held onto the retainers aspect... Because the initial system wasn't working.

    If you're simply linking the 3 city wards.. ur moving closer to an AH but holding onto this out of place NPC "retainer". Inching towards AH but keeping the NPC looks like poor design.

    Suggestion:
    My own personal suggestion (1.xx is about to end anyway) but was to make General Chat like a Cross-City chat. Most ppl will admit you go to Ul'dah to look for shouts or shout for things. If you could shout in LL or Grid & it comes across all 3 cities I think more ppl would spread out and not feel like they are missing out on shouts & activites. This probably would make those city markets more specialized depending on the events/guilds associated w/ the city like LL probably would have more BS/ARM items, etc. Added with a decent mail system (yes 2.0) would give the game less of a need for a centralized AH and add that unique flavor ppl so want & would also cut down on lag. Retainer I still think would have to go, I think it's still kinda "tacked on" but this is just my suggestion and I felt it doesn't need as much tweaking as tweaking the MW system.
    (1)

  10. #330
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Mujen View Post
    Background Info/Credibility:I've searched via "search function" & i've ward hopped to look for items. I have to admit ward hopping can be fun initially, but there are so many wards and the star above the head is helpful.. but it's a lot of time consumption unnecessarily. The retainer system seems totally out there. It feels like a chopped up AH system with an NPC attached to it.. that's honestly how i'd sum it up. Everyone likes the search function which they implemented, because it's easy & convenient.. it's basically an AH front. They held onto the retainers aspect... Because the initial system wasn't working.
    you do realize you can purchase directly from the search menu without having to hop from retainer to retainer with a star over their head correct? you do not have to run through the wards at all unless you are looking for something like a hq melded piece of gear(and that's being fixed in 2.0)



    Quote Originally Posted by Mujen View Post
    Suggestion:
    My own personal suggestion (1.xx is about to end anyway) but was to make General Chat like a Cross-City chat. Most ppl will admit you go to Ul'dah to look for shouts or shout for things. If you could shout in LL or Grid & it comes across all 3 cities I think more ppl would spread out and not feel like they are missing out on shouts & activites. This probably would make those city markets more specialized depending on the events/guilds associated w/ the city like LL probably would have more BS/ARM items, etc. Added with a decent mail system (yes 2.0) would give the game less of a need for a centralized AH and add that unique flavor ppl so want & would also cut down on lag. Retainer I still think would have to go, I think it's still kinda "tacked on" but this is just my suggestion and I felt it doesn't need as much tweaking as tweaking the MW system.
    i'd be glad to be one of the first to filter out a global chat function so i didn't see it. i go to the meeting area when i want to do content. if i'm not there it's because i don't want to be bothered. with linking the 3 cities it won't matter what you have for sell in limsa anymore than what you are selling in uldah since everyone can get the item from your retainer regardless of which city they are in. there is nothing that is required to be tweaked in the system in place now that would be anywhere near as much work as putting in a stupid blind auction house like was in xi. if i want to buy an item just tell me how much you want for the stupid thing..... i don't need to go guessing how much you are selling it for. it's stupid and that part of the past should stay in the past.
    (0)


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