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  1. #21
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    lol if it sucks just deal with mentality.

    yeaaaah this is why we can't have nice things
    (3)

  2. #22
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    I think the new spell casting animation is beautiful and i love how the weapon glows.
    (6)

  3. #23
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by UmJammerSully View Post
    Yeah, I think it looks pretty bad too. Mostly when he casts stone and aero. Why is the rock effect around the caster instead of the monster he's casting on? :S
    because he is summoning the stones around him and smashing/shooting them against the enemy afterwards... well for you it seemed to be too fast to recognize..


    for me.. i love the new animations now. it looks not that awful static like the animation which we have now.


    i love THAT animation (best you chose HD quallity and do fullscreen)
    (7)

  4. #24
    Player
    ShellQ8's Avatar
    Join Date
    Jan 2012
    Location
    Dalamud
    Posts
    113
    Character
    Chibi Aldha
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Please do not rate the new animation according to the one we have right now, we all know the current animation isn't that brilliant. Saying things like "At least it's better than the current one" is just.. wrong.
    (Not a wrong statement, but a wrong way of looking at it, the current animation should never be included in the equation.)

    It's not "The current one VS the new one" It's about having a nice animation that doesn't look awkward or weird, especially when it's an animation you'll be seeing the whole time, over and over, in every battle.

    And again, I'm not talking about the effects around the character, not the flares and flames, not the glowing weapon. Those are very cool. But what I'm talking about is character himself, his movement, he's moving and circling his hips in a weird way while casting.

    We can see it clearly in the link Tonkra provided (Thanks) : http://www.youtube.com/watch?v=TnFLSH2jkjw#t=74m35s

    I'm hoping it's just like what Yukikaze Yanagi said, unfinished.
    (2)
    Last edited by ShellQ8; 10-04-2012 at 12:46 AM.

  5. #25
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ShellQ8 View Post
    Please do not rate the new animation according to the one we have right now, we all know the current animation isn't that brilliant. Saying things like "At least it's better than the current one" is just.. wrong.
    (Not a wrong statement, but a wrong way of looking at it, the current animation should never be included in the equation.)

    It's not "The current one VS the new one" It's about having a nice animation that doesn't look awkward or weird, especially when it's an animation you'll be seeing the whole time, over and over, in every battle.

    And again, I'm not talking about the effects around the character, not the flares and flames, not the glowing weapon. Those are very cool. But what I'm talking about is character himself, his movement, he's moving and circling his hips in a weird way while casting.

    We can see it clearly in the link Tonkra provided (Thanks) : http://www.youtube.com/watch?v=TnFLSH2jkjw#t=74m35s

    I'm hoping it's just like what Yukikaze Yanagi said, unfinished.
    i was responding to Op which had a different issue. Moving hips fall under "personal taste"
    (4)

  6. #26
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I cant help but see DBZ in that animation.

    Spirit Bomb or something. . . lol


    Just wait they will add the psych feature from the recent Dragon Quest.. XD haha
    (0)

  7. #27
    Player
    ShellQ8's Avatar
    Join Date
    Jan 2012
    Location
    Dalamud
    Posts
    113
    Character
    Chibi Aldha
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by yukikaze_yanagi View Post
    i was responding to Op which had a different issue. Moving hips fall under "personal taste"
    I am the OP.
    And you're right, it's a matter of personal taste in the end I guess.
    (0)

  8. #28
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    I think its ok. I really liked FFXI's. I thought FFXIV's was lazy. It would be nice if the casting animation changed as you combo'd. So if your Stone landed, the casting animation for Stonera would be different. I think that would be a nice add.
    (1)

  9. #29
    Player
    Zion_Cross's Avatar
    Join Date
    Apr 2011
    Posts
    164
    Character
    Zion Cross
    World
    Balmung
    Main Class
    Pugilist Lv 70
    The gif animation is sped up compared to the normal timing of the casting animation. I believe it can be fine tuned more. I like it more over the current animation we have. I really like the idea of combo animations. For each combo a different animation. Showing how strong the spell or how hard conjuring that specific spell is.
    (1)

  10. #30
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    I... Have to say that, well...
    I get where they are going with the animation: Casting magic is an actual effort, and if the character doesn't moves it does not gives the impression he IS making effort, i'm definitely not against his "i'm carrying a piano" waver and stance.
    However, the "humping the air" portion is a bit weird looking, I admit, but not truly bad.

    Taste, I guess?
    (1)

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