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  1. #31
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by LlenCoram View Post
    New gathering system(s) though. Maybe it's being made to keep the bots at bay, in a way smarter than fatigue was?

    EDIT: Forgot fishing is going to be even more different still from the other two.

    Designing a game around keeping bots at bay is what got this game in trouble in the first place.
    (0)

  2. #32
    Quote Originally Posted by Kyra View Post
    Designing a game around keeping bots at bay is what got this game in trouble in the first place.
    A game being unfinished is what got us "in trouble" in the first place.
    (3)

  3. #33
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Elexia View Post
    A game being unfinished is what got us "in trouble" in the first place.
    Developer's asleep at the PC is what got us "in trouble" in the first place.
    (1)

  4. #34
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Starlord View Post
    Well GP is for Abilities, No Per chop, you can get the same things without the Abilities just will be difficult without the abilities XD.
    That's not what it looked like in the Live Letter.
    (0)

  5. #35
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by NefGP View Post
    That's not what it looked like in the Live Letter.
    YoshiP said that GP will let you use your abilities which will change rates and possibility of items available/visible when gathering.

    Now that there is no minigame to fail on they made some more RNG to deal with XD.

    Basically an elm log would be 50% gather but perhaps with a ability on it's 100%, but it costs GP to cast which regenerates over a -long- period of time. (The new fatigue system basically).

    Elm log is an example made by me... no idea what the rates are for items.
    (0)
    Last edited by Shougun; 10-04-2012 at 06:59 AM.

  6. #36
    Player

    Join Date
    Aug 2011
    Posts
    109
    YoshiP said it!
    (0)
    Scarface Champion, back from the dead.....AGAIN... 3 strikes and I'm out? Lawl
    http://perfection.guildwork.com/

    Someone hurt my feelings today, this is what I did to them.

    Quote Originally Posted by Shougun View Post
    Reported them

    Quote Originally Posted by fmonkey13 View Post
    This sounds awesome!! Can't wait to esperience it!!

  7. #37
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shougun View Post
    YoshiP said that GP will let you use your abilities which will change rates and possibility of items available/visible when gathering.

    Now that there is no minigame to fail on they made some more RNG to deal with XD.

    Basically an elm log would be 50% gather but perhaps with a ability on it's 100%, but it costs GP to cast which regenerates over a -long- period of time. (The new fatigue system basically).

    Elm log is an example made by me... no idea what the rates are for items.

    Still validates my point lol, which is the new system will stagger botters. And so far, it looks to be loads better than the current system, I can not express how happy I am to see the stupid Hot & Cold mini-game get the boot in favor of directly picking what we want to gather. Why I'm purposely leaving my cooking at 30; though I could level it fast & cheap on fish, eh, I hate fishing and would rather do other things. I just want to gouge my eyes out after trying to log for apples in emerald moss (I mean really, IT'S GOD DAMNED APPLES!!!! WHY ARE THEY SO RARE?!) so hopefully in ARR getting said apples won't make me want to do something unsavory, lol.
    (0)

  8. #38
    You can't stagger bots as they read from memloc, so anything that is sent to the client can be utilized by a bot. This is the reason they put the interface serverside to try to stagger RMT/Bots.

    Even that didn't work. Also you're doing it horribly wrong if you're logging for apples lol, my brother and his gf got multiple stacks from farming mobs that drop it.
    (0)

  9. #39
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by NefGP View Post
    Still validates my point lol, which is the new system will stagger botters. And so far, it looks to be loads better than the current system, I can not express how happy I am to see the stupid Hot & Cold mini-game get the boot in favor of directly picking what we want to gather. Why I'm purposely leaving my cooking at 30; though I could level it fast & cheap on fish, eh, I hate fishing and would rather do other things. I just want to gouge my eyes out after trying to log for apples in emerald moss (I mean really, IT'S GOD DAMNED APPLES!!!! WHY ARE THEY SO RARE?!) so hopefully in ARR getting said apples won't make me want to do something unsavory, lol.
    They are putting % chance on the gathered items so I'm not sure if that made anything easier. Also YoshiP hasnt described how fishing will work, it may have its own system entirely.

    And what Elexia said about bots is so true, whatever system they pick its not going to stagger bots (in attempts, they can add fatigue systems - but that effects players as well). Thats why I said its a waste to design a system around fighting bots - rather make it fun.
    (0)
    Last edited by Shougun; 10-05-2012 at 01:08 AM.

  10. #40
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    True enough.

    I mean we saw it in XI, where Tanaka used some really draconian measures to fight off bots, and all it ended up doing was really hurting the players.
    (0)

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