Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 40
  1. #21
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by NefGP View Post
    The new GP system will help to stagger them though.

    Also, we saw this in the live producer video - crystal shards are listed alongside the regular items. Kind of lame that we won't get them as an added bonus when gathering crafting materials, but I'm hoping they will increase the # of shards you get to compensate.

    Hopefully we'll be able to gather crystals & clusters as well.
    Well GP is for Abilities, No Per chop, you can get the same things without the Abilities just will be difficult without the abilities XD.
    (0)

  2. #22
    Player
    Empyrean's Avatar
    Join Date
    Apr 2012
    Posts
    134
    Character
    Oneko Tyago
    World
    Balmung
    Main Class
    Goldsmith Lv 100
    There's that sinking feeling in the pit of my stomach again...
    (0)

  3. #23
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Lets have Dark & Light Crystals
    (1)
    Last edited by Venat; 10-02-2012 at 03:10 PM.

  4. #24
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    This is good news! I have missed the ability to choose what shards I obtained while gathering through elemental affinity and now we will actually be able to harvest them outright? Good stuff. I look forward to the official news blurb.

  5. #25
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shougun View Post
    Designing a system specifically against bots in terms of gameplay is a waste of time. Just design it to be fun lol
    This!

    For me, fishing in XI was ruined by the keyboard-mashing 'mini game' SE added to try to counter the bots. What happened? Bots still infested the game for years, and still do to a diminished extent, but for players who found the 'coin-op' type mechanic impossible to play for any length of time, fishing became impossible.

    XI is littered with anti-RMT/anti-bot devices which all singularly failed to achieve what they set out, while leaving players as 'collateral damage' in SE's war with those using them.

    XIV's short history also includes several of these, the crafting mini-games which most non-hardcore crafters despised have had to be toned down over the last two years so that they became far less mind-numbingly slow and tedious: again, these were put in as anti-bot devices, I am sure (in spite of SE's denial a long time ago) and again player fun was sacrificed on the altar of SE's failed attempts to eliminate botting here too.

    SE should simply ignore them when designing content, just make it so that the botters don't actually have any marked effect.
    (3)

  6. #26
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by NefGP View Post
    Also, we saw this in the live producer video - crystal shards are listed alongside the regular items.
    Wait, what? I must have missed that. Will shards/crystals/clusters now use up 18 of the already diminished inventory slots?
    (0)

  7. #27
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by HiirNoivl View Post
    ....You hear that rumble....

    .... It's a Stampede of Gather bots... -.-
    Lol the way the current system exists it's impossible to make a "Gather bot" and I'm sure it will be in 2.0 as well. The only way to move from node to node and avoid agro while doing it is to be a human.
    (0)

  8. #28
    Quote Originally Posted by Mijin View Post
    Lol the way the current system exists it's impossible to make a "Gather bot" and I'm sure it will be in 2.0 as well. The only way to move from node to node and avoid agro while doing it is to be a human.
    Hmm..that's interesting considering the amount of bots that exists atm xD.
    (2)

  9. #29
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    I wanna see dark & light shards come.

    Good Reason: Another 2 crafting DoH that are based off of Brand of Darkness & Brand of Light. Would also add another 2 types of crafting types in. Darkness- Decay, Light- Grow. FFXI had them and some how they were missing from ffxiv. They were much rarer to obtain also in Pre-ffxi.

    Cook:
    Taking unless materials and creating useful materials. Like Rotten Meat off a Skeleton and creating it to something where its fresh again.

    Goldsmith:
    Aging x# of Ores to there next tier
    8 copper cores=1 silver ore

    Blacksmith:
    samething as goldsmithing but with darksteel/zinc

    I could create up some other ways but don't have the creative time to do so.
    (2)
    Last edited by Venat; 10-03-2012 at 02:37 PM.

  10. #30
    Player

    Join Date
    Aug 2011
    Posts
    109
    Lol @ this thread.
    (0)
    Scarface Champion, back from the dead.....AGAIN... 3 strikes and I'm out? Lawl
    http://perfection.guildwork.com/

    Someone hurt my feelings today, this is what I did to them.

    Quote Originally Posted by Shougun View Post
    Reported them

    Quote Originally Posted by fmonkey13 View Post
    This sounds awesome!! Can't wait to esperience it!!

Page 3 of 4 FirstFirst 1 2 3 4 LastLast