
Originally Posted by
darkstarpoet1
exactly this. AF is meant as just a starter set for the job. it's easy to get and takes very little work to get a full set of gear. sure, the set has some pieces that are good to use regardless of the crafted gear you have. the way the system is setup you have crafted gear with no melds, af that's a step up from regular crafted gear to start doing raids, then you go to multiple melded crafted gear, and finally you have dungeon drops. to get the best set for your class you need some of each.
look at white mage for example. for the best set of gear for your class you need a few crafted and melded gear, a few af pieces, and a few dungeon drops. this is the same for most jobs in that you need a few from each to be the best at your job. the best set that i have found is a melded wand, melded shield, af body, melded belt, dungeon dropped pants, af boots, dungeon dropped hands, af head, a few crafted accessories, a few dungeon dropped accessories, and some militia accessories.
the op comes off more of a complaint that you spent an hour getting a complete af set and you shouldn't have to put in the time to continue upgrading your gear beyond that. in a game that's constantly changing and will be for years there will always be upgrades over the current gear. i've spent millions getting the correct gear for each class and i know i will need to upgrade again and still have gear i am after that can upgrade my current gear even farther. this is the way it should be because when you get everything and have nothing to strive for this is when a game gets boring and people start looking for other games to play.
as far as war is concerned multi melded crafted gear is only a step towards the gear set you actually want for that class. it is a step up from af, but is nowhere near the use of a darklight set.
the only way the af body on blm is beaten is is you are using the militia from the hamlets.