ARR is using a modified version of the Luminous engine, specially geared towards MMO coding and such. The core seems to be the same as the Luminous engine, but the other assetts have been modified to suit the needs.
SE claim it's a "sister engine", which doesn't really quantify how much of its "core" is similar to the luminous engine. However, similar staff members worked on each, and maybe that's why people think that they're closely related. But they're not. A cursory glance at Agnis Philosophy and ARR is enough to prove that. Theyre obviously completely different. I mean it's obvious that since the system requirements for Agnis Philosophy will be so much higher than ARR that the similarities between the two cannot really be that great. Dynamic lighting is nothing exlusive to Luminous, so ARR's engine probably has more in common with its contemporary MMO games with similar system reqs than with Agnis Philosophy and other games made with the real luminous.
I'm a bit busy to dig up the actual source, but I believe there was an article/interview that talked on this that stated the core of the new engine being the Luminous engine. I'm sure someone else can find it, but iirc, that is what has been said.SE claim it's a "sister engine", which doesn't really quantify how much of its "core" is similar to the luminous engine. However, similar staff members worked on each, and maybe that's why people think that they're closely related. But they're not. A cursory glance at Agnis Philosophy and ARR is enough to prove that. Theyre obviously completely different. I mean it's obvious that since the system requirements for Agnis Philosophy will be so much higher than ARR that the similarities between the two cannot really be that great. Dynamic lighting is nothing exlusive to Luminous, so ARR's engine probably has more in common with its contemporary MMO games with similar system reqs than with Agnis Philosophy and other games made with the real luminous.
They are related but not the same system. SE doesnt have time to finish the luminous system for this game, the luminous system will probably be done in a year or so.
So they took a lot of concepts, probably good parts of code and then built another beast. Related but not the same thing.
Last edited by Shougun; 09-28-2012 at 04:54 AM.
You have no clue how a game engine works.SE claim it's a "sister engine", which doesn't really quantify how much of its "core" is similar to the luminous engine. However, similar staff members worked on each, and maybe that's why people think that they're closely related. But they're not. A cursory glance at Agnis Philosophy and ARR is enough to prove that. Theyre obviously completely different. I mean it's obvious that since the system requirements for Agnis Philosophy will be so much higher than ARR that the similarities between the two cannot really be that great. Dynamic lighting is nothing exlusive to Luminous, so ARR's engine probably has more in common with its contemporary MMO games with similar system reqs than with Agnis Philosophy and other games made with the real luminous.
Unreal Engine 3 "Tech Demo": https://www.youtube.com/watch?v=RSXyztq_0uM
Unreal Engine 3 Game: https://www.youtube.com/watch?v=tCw_GKUK7bE
Tech Demos, which Agnis Philosophy is, always show off what the engine is capable of doing. Agnis Philosophy isn't a game, it's a pre-scripted animation running in real-time on a super computer.
A Realm Reborn's engine is just a modified Luminous Tools, which is why it's a "sister engine."
Last edited by KiriA500; 09-28-2012 at 03:51 AM.
It's mentioned in the FFXIV Special Talk Session;You have no clue how a game engine works.
Unreal Engine 3 "Tech Demo": https://www.youtube.com/watch?v=RSXyztq_0uM
Unreal Engine 3 Game: https://www.youtube.com/watch?v=tCw_GKUK7bE
Tech Demos, which Agnis Philosophy is, always show off what the engine is capable of doing. Agnis Philosophy isn't a game, it's a pre-scripted animation running in real-time on a super computer.
A Realm Reborn's engine is just a modified Luminous Tools, which is why it's a "sister engine."
http://www.youtube.com/watch?v=_737hYbSCEs#t=16m40s
don't forget to turn on youtube close caption for subtitles.
In short, from the director of Luminous Studio engine, he mentions the FFXIV uses the core of Luminous but is not the Luminous engine. The Luminous engine is not complete, and for time constraints, the engine for FFXIV built separately to fulfill the needs for an MMO game.
To me that sounds like development for FFXIV's engine is branched off of Luminous core development, seeing how that engine isn't even complete yet.
@17:22 Yoshihisa Hashimoto: "This is a real-time video (Agni's Philosophy) that uses Luminous Studio enging that we've created, playing on high-spec PC. The core of this engine was used for the FFXIV one."
@17:44 Mocchi: "It's really amazing! Why didn't you guys just create FFXIV with the Luminous Studio engine?"
@17:50 Hashimoto: "In order to fulfill the needs for an MMO and for FFXIV, and in order to emply the optimal method int he shortest time, the FFXIV engine was built from scratch for FFXIV alone."
@18:01 "Luuminous is a multi-purpose engine that is being developed to run games of any genre and it will still take time before it is complete."
@18:12 "While the FFXIV engine was created in an extremely short amount of time, it was worked on whole-heartedly and made into a class-leading engine for FFXIV."
@18:20 "A lot of the Luminous staff were involed with the FFXIV engine and applied their technical know-how. As I'm supervising both, they are really close genetically. While they are different, you can consider them cousins."
Last edited by lackofwords; 09-28-2012 at 04:42 AM.
No people think they are the same because in the hour long demo and interview that came out last month the words "this engine is the luminous engine slightly modified for mmo's" came out of a developers mouth.SE claim it's a "sister engine", which doesn't really quantify how much of its "core" is similar to the luminous engine. However, similar staff members worked on each, and maybe that's why people think that they're closely related. But they're not. A cursory glance at Agnis Philosophy and ARR is enough to prove that. Theyre obviously completely different. I mean it's obvious that since the system requirements for Agnis Philosophy will be so much higher than ARR that the similarities between the two cannot really be that great. Dynamic lighting is nothing exlusive to Luminous, so ARR's engine probably has more in common with its contemporary MMO games with similar system reqs than with Agnis Philosophy and other games made with the real luminous.
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