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  1. #571
    Player
    ZakarnRosewood's Avatar
    登録日
    2011/08/20
    投稿
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    斧術士 Lv 90
    Quote 引用元:Shougun 投稿を閲覧
    And after.. ^_^ , like Direct X10/11 is planned after 2.0 launch - they mentioned 10/11 features being added.. so.. could be something epic

    That too, i still think any "outrage" at this point is a complete over reaction. to raise concern and ask questions, sure, but i know the dev team has already commented on the "work in progress" status of the things they have shown regarding ARR. am i incorrect?
    (2)

  2. #572
    Player
    Shougun's Avatar
    登録日
    2012/01/19
    Location
    Ul'dah
    投稿
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    漁師 Lv 90
    Quote 引用元:ZakarnRosewood 投稿を閲覧
    That too, i still think any "outrage" at this point is a complete over reaction. to raise concern and ask questions, sure, but i know the dev team has already commented on the "work in progress" status of the things they have shown regarding ARR. am i incorrect?
    The most latest game version we've seen was the third Q/A live event and or the special talk session, third Q/A wasnt too much after the special presentation they did. So I believe those two are very similar game revisions. In that case both Yoshida and Yoshihisa (Hashimoto - Technical Director) said that the game still is very work in progress.

    This gameplay footage you can turn to 1080P so it will look pretty damn good (and I started it on Yoshihisa's face ) http://www.youtube.com/watch?v=_737hYbSCEs&t=8m50s

    After a while it will go off screen game play and trailers - go to ~ 40:00 to get back to on screen gameplay.

    Its safe to assume changes - but they might not know about some things we see, so until they say "its impossible, and we wont do it, please stop asking" I will mention whatever lol.
    (0)
    2012/09/27 07:42; Shougun が最後に編集

  3. #573
    Player

    登録日
    2011/03/08
    Location
    someplace
    投稿
    810
    I don't think it's fair to post pics of version 1.0 on obviously the worst settings and then compare them to 2.0. At least put the settings to standard.



    ^Trees actually have textures, clothing had visible texture, individual chinks of armor seem to glint depending on angle of light. It's funny that people say ARR is based on the luminous engine, when Version 1.0 seems much more luminous than ARR.

    Obviously graphics aren't the most important aspect of a game (gameplay is)... but wake up and face the facts all the same. They downgraded many things.
    (6)
    2012/09/27 07:46; bobbygunz が最後に編集


  4. #574
    Player
    ZakarnRosewood's Avatar
    登録日
    2011/08/20
    投稿
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    斧術士 Lv 90
    Quote 引用元:Shougun 投稿を閲覧
    The most latest game version we've seen was the third Q/A live event and or the special talk session, third Q/A wasnt too much after the special presentation they did. So I believe those two are very similar game revisions. In that case both Yoshida and Yoshihisa (Hashimoto - Technical Director) said that the game still is very work in progress.

    This gameplay footage you can turn to 1080P so it will look pretty damn good (and I started it on Yoshihisa's face ) http://www.youtube.com/watch?v=_737hYbSCEs&t=8m50s

    After a while it will go off screen game play and trailers - go to ~ 40:00 to get back to on screen gameplay.

    Its safe to assume changes - but they might not know about some things we see, so until they say "its impossible, and we wont do it, please stop asking" I will mention whatever lol.
    Like how they have said they purposely took out some of the nice animations. That i fully understand. and i guess i;m just as much at fault for keeping this alive by feeding into the argument. my apologies.
    (2)

  5. #575
    Player
    Valmonte's Avatar
    登録日
    2011/07/26
    Location
    United Federation of Awsome
    投稿
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    槍術士 Lv 35
    You do realize Flight Simulator X was purposely downgraded in DX9 mode to sell more copies of Vista don't you?
    (0)

  6. #576
    Player
    Shougun's Avatar
    登録日
    2012/01/19
    Location
    Ul'dah
    投稿
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    漁師 Lv 90
    Quote 引用元:Valmonte 投稿を閲覧
    You do realize Flight Simulator X was purposely downgraded in DX9 mode to sell more copies of Vista don't you?
    I do lol - but I linked a Crysis video as well. It didnt make it into Zakarn's post because I edited after they had quoted me.


    http://www.youtube.com/watch?v=lSfN7OTUOTA
    (0)

  7. #577
    Player

    登録日
    2012/04/28
    Location
    The Eorzean library
    投稿
    1,118
    Quote 引用元:Starlord 投稿を閲覧
    For one its "characters" not charters. And I can say the same right back to you, "you are blind and way to negative". See what I did there?
    Muphry's law at its finest.
    (1)

  8. #578
    Player

    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    3,208
    Quote 引用元:Ingolf 投稿を閲覧
    Muphry's law at its finest.
    That's why I said, you of all people
    (0)

  9. #579
    Player
    Starlord's Avatar
    登録日
    2011/03/10
    投稿
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    侍 Lv 91
    Quote 引用元:Ingolf 投稿を閲覧
    Muphry's law at its finest.
    "When something can go wrong, it will" but you and anyone else can prevent themselves from going down a wrong path, or help make it right.
    (1)

  10. #580
    Player
    Shougun's Avatar
    登録日
    2012/01/19
    Location
    Ul'dah
    投稿
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    漁師 Lv 90
    Quote 引用元:Starlord 投稿を閲覧
    "When something can go wrong, it will" but you and anyone else can prevent themselves from going down a wrong path, or help make it right.


    Hear have another DirectX cookie (see what I did there?) : http://youtu.be/iTNg0f9CPsI?hd=1
    (0)
    2012/09/27 09:02; Shougun が最後に編集

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