Just a question, but why does time have to be the only limiting factor for these class-specific abilities?? Why not do away with "2HR", "1HR", "30MIN", and instead use something else.
- Disciples Of War - can use class exclusive abilities when HP is at 100%.
- Disciples Of Magic - can use class exclusive abilities when MP is at 100%.
This adds the capability to recharge the abilities at Aetheryte Camps (but not in the middle of levequests), and actually requires some forethought, strategy, skill, and teamwork to successfully have the abilities available in the midst of combat.
Dungeons would be so distant from Aetheryte Camps that it would be a small timesink to run to the nearest Aetheryte, recharge, then run through a dungeon again. You could use Anima to reduce that timesink though, if your were inclined to do so. But at a certain point you would run out.
Just thinking outside the box.