Quote Originally Posted by Ruisu View Post
Lol'd at your comment about innovation, and then mentioning GW2, TERA, and BnS.

FF was never a completely original series. They had their own quirks. And the FF titles that were truly original were absolutely terrible (FF2, 8, and 14.)

You should probably just drop this franchise in general if you're wanting COMPLETELY NEW AND INNOVATIVE IDEAS LIKE GUILD WARS 2 AND TERA, right?
Regardless of whether I want it or not, I was responding to the idea that anything they're doing with ARR at present isn't just a superficial reskin of WoW with a FF coat of paint, which is pretty self-evident.

Anyhow, GW2, TERA, and BnS obviously did make some innovations, not least of all in terms of combat, or at least redeveloped upon something Darkfall already set out to achieve years before and actually made it useable in a MMO. And regardless of what people might suggest on these forums, these statements are repeated and made evident enough in most reviews/previews about such games. You'll never hear someone say "FFXIV has some really progressive game design concepts!"

And it's especially funny how you read statements from the developers of games like Archeage, Black Prophecy, Guild Wars 2, and they will all tell you their perceived problems with contemporary/past MMOs and how their ambitions will seek to rectify those problems. All Yoshi ever does is say how he wants to make FFXIV "standard" and be original "later". Like that's all he can say. Oh, except the one time he slammed SWTOR for making too many story quests, and then decided to repeat the same gameplay mechanic in ARR. lol.