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  1. #31
    Player
    Yukagama's Avatar
    Join Date
    Mar 2011
    Location
    Gridinia
    Posts
    290
    Character
    Yuka Gama
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Suirieko View Post
    Tu'lia is one of the most beautiful zone in Final Fantasy XI. It was also one of the most difficult zone to reach, as you had to do a lot of work to gain access to Tu'lia.

    A similar concept to that of Tu'lia would be fantastic for FFXIV, as it's been one of my long time favourite zone in the game.
    really agree with you and music as well, was so beautiful.
    (0)
    FFXI 2002-2011 SMN BLU SCH BLM NIN
    FFXIV 2010 - 2012 Ver1.0 Blm Drg whm
    FFXIV alpha beta drg blm
    FFXIV beta 2 Drg
    FFXIV beta 3 and 4 Drg SMN blm

  2. #32
    Player
    Levian's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    140
    Character
    Brann Lochlan
    World
    Excalibur
    Main Class
    Red Mage Lv 50
    Quote Originally Posted by Zumi View Post
    It's 2012 competition where you have to out claim someone to do the fight is bad game design. MMOs have changed and major fights are now done in instances. The competition should be in getting world first kills on hard bosses, not can I out-bot my rival guild.
    You're right, it's 2012. Who the hell wants to party up and interact with other people on their server in an MMO anymore? I sure don't. Let me solo my way through the whole game and spoon feed me all the gear without the slightest scrap of challenge or ever having to interact with a soul. That's the game design we want in 2012. I don't even understand why SE is bothering with another online game. They should patch that part out because it's really an unnecessary waste of developemental resources when they could be creating more ez mode instanced/solo content.
    (3)

  3. #33
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Jynx View Post
    But you know MMO players these days, if it's not holding you by the hand strining you along the specially leveled zones it's too hard.
    I don't recall an MMO holding my hand in later content.

    There's already content that you have to earn. Like Nael Van Darnus (Hard). I don't see how your quote makes any sense, at all.
    (0)

  4. #34
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    First, we need a complete and worthy storyline that warrants unlocking said zones.
    (0)

  5. #35
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Levian View Post
    You're right, it's 2012. Who the hell wants to party up and interact with other people on their server in an MMO anymore? I sure don't. Let me solo my way through the whole game and spoon feed me all the gear without the slightest scrap of challenge or ever having to interact with a soul. That's the game design we want in 2012. I don't even understand why SE is bothering with another online game. They should patch that part out because it's really an unnecessary waste of developemental resources when they could be creating more ez mode instanced/solo content.
    Claiming NM != skill
    (1)

  6. #36
    Quote Originally Posted by Zumi View Post
    Claiming NM != skill
    Lovely how you ignored everything else though lol.
    (0)

  7. #37
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Elexia View Post
    Lovely how you ignored everything else though lol.
    Like I said claiming a NM is not skill. Killing a hard nm in an instance does take skill, not sitting around waiting for something to spawn.
    (0)

  8. #38
    Player
    Levian's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    140
    Character
    Brann Lochlan
    World
    Excalibur
    Main Class
    Red Mage Lv 50
    I don't recall saying claiming an NM took skill. For that matter, I've yet to see an instanced fight that took more skill than an open world battle. I do recall mentioning that open world content gives you a chance to interact with people on your server. Which is opposed to modern instanced content where your party is automatically formed, teleported to the location, and could be from any server in your battlegroup and the only words exchanged are to pass the blame on to the pet-class when the group inevitably fails due to lack of communication.
    (2)

  9. #39
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Elexia View Post
    Lovely how you ignored everything else though lol.
    A practice you are quite familiar with
    (5)

  10. #40
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ruisu View Post
    There's already content that you have to earn. Like Nael Van Darnus (Hard). I don't see how your quote makes any sense, at all.
    Oh my you call that earned content? Asides from the last few missions the story is a joke as far as even remotely difficult content runs.

    You can't compare Van Darnus hard versus something you truely earned like Sky or Sea, both required a great deal of time and effort to gain when they were relevant content. This game you just need a party thats it, no special preperation is required for any of the fights, hell you rarely need to move farther than the closest aether to even do most of the quests.

    But your right, teleporting around the world a few times, and having 1-2 decently difficult fights is totally the same as the feeling of accomplishment that getting Sky or Sea was like.

    Quote Originally Posted by Zumi View Post
    Killing a hard nm in an instance does take skill
    You know this entirely depends, I don't consider most instances to take "Skill" unless it's a group going in blind otherwise your only skill required is following a checklist. Following a strategy for a raid is as skilled as claiming a NM.

    *edit*

    Hell even a NM during it's inception requires some "Skill" as you call it. You need to figure out not only where and when it spawns, how often, what it drops, what it's skills are, what other dangers are present (You know ever changing open world instead of scripted hallways) Then you even get to see if you can even kill the thing.
    (1)
    Last edited by Jynx; 09-22-2012 at 03:23 PM.

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