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  1. #28
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Elexia View Post
    Of course you would, even though status ailments is part of the FF RPG series. You want a basic MMO, there's plenty out there.
    While you want to force a single-player RPG formula into an MMORPG. You want to force the square peg into the round hole and don't care for the repercussions or the crappy results. We're two peas in a pod, you and I.

    Addendum: I'm willing to concede on some of this, specially the spell Mini, provided those debuffs are instead used as unique boss mechanics, either to challenge raid coordination or ease transition during phase switches.

    I can picture a Moonba raid boss that casts Mini on a random raid member and chases them around with a giant hammer, forcing everyone else in the raid to try to slow them down until Mini wears off and the encounter continues as normal. I could see Berserk and Confuse used similarly to good ol' Mind Control, forcing the raid to CC players affected until it wears off. You could build an entire encounter around Zombie, provided the effect wears off once the boss dies.

    There are ways to use it, but a copy-paste from a single-player Final Fantasy game is not the way to do it.
    (0)
    Last edited by Duelle; 09-22-2012 at 10:36 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)