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  1. #61
    Player
    Wynn's Avatar
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    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Shougun View Post
    Exploits arent like hacks or something.. They happen because of oversight.

    If I set the sell price of an item to 100 and the buy price to 50. (and it was an accident) I just created an exploit, totally allowed by the system.

    They said more gil is coming in then expected. They really meant it because they did a hotfix twice, thats how bad it was.

    I get you saying they may have expected SOME money to come in. But you cant say they intended that much to come in because they SAID they didnt intend it.

    If I intended a system where you make 100 gil but you made 10,000 gil - even though I inteded money I didnt intended that much - its an exploit.
    The fact that they did a hotfix twice just proves they didn't care about the gil situation for a week. If they cared about people doing it they would have made this change when they took out the extra clusters. It's not like they didn't know it was going on. They did nothing at all to stop the exchange of seals for gil until now and that is only because it was "more than they expected."

  2. #62
    Quote Originally Posted by Nero View Post
    tell me more ... wait.. aren't you a guy?
    No.

    People should drop this Topic allready.. its getting worse than grass-threads.
    Not yet anyway, people were seriously distraught about grass, something they don't even pay attention to usually.
    (1)

  3. #63
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Elexia View Post
    No.



    Not yet anyway, people were seriously distraught about grass, something they don't even pay attention to usually.

    I pay attention to grass >.>, I like wandering in the environment like a little hippie dammit
    (0)

  4. #64
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    What else were you expecting? Generating millions of gil out of thin air is bad for the economy. SE let this go for a week and look how bad it is now.
    (2)

  5. #65
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Wynn View Post
    The fact that they did a hotfix twice just proves they didn't care about the gil situation for a week. If they cared about people doing it they would have made this change when they took out the extra clusters. It's not like they didn't know it was going on. They did nothing at all to stop the exchange of seals for gil until now and that is only because it was "more than they expected."

    Thats not because they wanted it that way. Obviously they didnt. Do you see their solution? Change the gil making items to 1 gil.

    They are just being slow and or ineffective about exploits.
    (1)

  6. #66
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Shougun View Post
    Thats not because they wanted it that way. Obviously they didnt. Do you see their solution? Change the gil making items to 1 gil.

    They are just being slow and or ineffective about exploits.
    That doesn't make any sense.

    They immediately fixed the cluster problem. If this was such an exploit, such a no-no that they in no way intended, they could have immediately dealt with it then. They didn't because it was ok with them.

    Now they see it was getting out of hand and had to flip the switch. Doesn't mean its an exploit and also doesn't mean they didn't feel it was ok at the beginning for people to do it.

  7. #67
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Wynn View Post
    That doesn't make any sense.

    They immediately fixed the cluster problem. If this was such an exploit, such a no-no that they in no way intended, they could have immediately dealt with it then. They didn't because it was ok with them.

    Now they see it was getting out of hand and had to flip the switch. Doesn't mean its an exploit and also doesn't mean they didn't feel it was ok at the beginning for people to do it.
    This is going to be one of those infinite agree to disgree things.

    I dont feel like its fair to other players. I have made money off of the event - because I dont want to be left (entirely) behind. However I still think they should take all the money made off it away - making sure to give the seals earned back.

    My bottom line is they allowed a system that printed too much money into circulation too quickly - I dont want to see economic problems in 1.0 or 2.0 (economic problems are retarded... because its supposed to be a video game not economics class).
    (0)
    Last edited by Shougun; 09-21-2012 at 09:27 AM.

  8. #68
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Shougun View Post
    . However I still think they should take all the money made off it away - making sure to give the seals earned back.
    It's impossible to do that without a large scale rollback. And seeing how SE fails at manipulating character data due to the current version of the game being poorly coded, that will never happen.

    Taken money back at a large scale without a rollback is not possible for a simple reason. That money may be already traded or spent. What if I made 10 millions and purchased materia with the money from the wards and melded it into a my weapon? Cannot undo that.
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  9. #69
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Antipika View Post
    It's impossible to do that without a large scale rollback. And seeing how SE fails at manipulating character data due to the current version of the game being poorly coded, that will never happen.

    Taken money back at a large scale without a rollback is not possible for a simple reason. That money may be already traded or spent. What if I made 10 millions and purchased materia with the money from the wards and melded it into a my weapon? Cannot undo that.
    I'll take this argument. I was thinking about how they had to take down the server just to modify item data.

    Its possible they dont even have the proper tools to do any sort of large scale modification. A shame, but quite possible. (Its fairly complex but not impossible to have a program follow the chains of action and revert each action, gil spent here return item - its more computer time consuming (takes a long time to process so much data even though its a program), but you'd only have to write the program once)

    I really hope they build the tools in 2.0.
    (0)
    Last edited by Shougun; 09-21-2012 at 09:48 AM.

  10. #70
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    (Its fairly complex but not impossible to have a program follow the chains of action and revert each action, gil spent here return item - its more computer time consuming (takes a long time to process so much data even though its a program), but you'd only have to write the program once)
    Try to imagine how long it would take to reverse all actions. Even within hours, changes are massive. Plus you would penalize players who never did anything wrong.

    Stupid example:

    I get 10M, I spend them at wards. About 20 sellers receive some money from these 10M because I spent cash at their retainers. All these 20 sellers used the cash to go do some synthesis! Because they ran out of cash before and needed cash to craft again.

    Are you going to rollback the synthesis progress these players made because the cash they obtained was coming from a player who didn't obtain it "legitimately" ? What about these 20 innocent player's efforts? They did spent time to level their crafts with that money, can you refund them the time they wasted? But on the other hand, if you leave the EXP they earned you don't rollback everything and it wouldn't be really fair either.

    Oh yeah also, to craft again, these 20 sellers spend the cash at more retainers and then sold items they crafted... *infinite loop*

    So server-wide rollback is the only viable and fair option.
    (1)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

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