What else were you expecting? Generating millions of gil out of thin air is bad for the economy. SE let this go for a week and look how bad it is now.
What else were you expecting? Generating millions of gil out of thin air is bad for the economy. SE let this go for a week and look how bad it is now.


Try to imagine how long it would take to reverse all actions. Even within hours, changes are massive. Plus you would penalize players who never did anything wrong.(Its fairly complex but not impossible to have a program follow the chains of action and revert each action, gil spent here return item - its more computer time consuming (takes a long time to process so much data even though its a program), but you'd only have to write the program once)
Stupid example:
I get 10M, I spend them at wards. About 20 sellers receive some money from these 10M because I spent cash at their retainers. All these 20 sellers used the cash to go do some synthesis! Because they ran out of cash before and needed cash to craft again.
Are you going to rollback the synthesis progress these players made because the cash they obtained was coming from a player who didn't obtain it "legitimately" ? What about these 20 innocent player's efforts? They did spent time to level their crafts with that money, can you refund them the time they wasted? But on the other hand, if you leave the EXP they earned you don't rollback everything and it wouldn't be really fair either.
Oh yeah also, to craft again, these 20 sellers spend the cash at more retainers and then sold items they crafted... *infinite loop*
So server-wide rollback is the only viable and fair option.
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B





It wouldn't be an infinte loop.Try to imagine how long it would take to reverse all actions. Even within hours, changes are massive. Plus you would penalize players who never did anything wrong.
Stupid example:
I get 10M, I spend them at wards. About 20 sellers receive some money from these 10M because I spent cash at their retainers. All these 20 sellers used the cash to go do some synthesis! Because they ran out of cash before and needed cash to craft again.
Are you going to rollback the synthesis progress these players made because the cash they obtained was coming from a player who didn't obtain it "legitimately" ? What about these 20 innocent player's efforts? They did spent time to level their crafts with that money, can you refund them the time they wasted? But on the other hand, if you leave the EXP they earned you don't rollback everything and it wouldn't be really fair either.
Oh yeah also, to craft again, these 20 sellers spend the cash at more retainers and then sold items they crafted... *infinite loop*
So server-wide rollback is the only viable and fair option.
Basically you would ask the server from two points all the sells made on a particular item, then have another function/program follow in and find out all the players that are now in debt (spent the money and dont have it anymore). Then you could take each one of those players and check all sells.
Its not that complex. Its just time consuming when you have 10 servers with 2000+ players each. I assume it would take a day or two. You dont need to check every player only those who sold dawn drops on the week of Atomos.
I guess its like in real life, if you ever got stolen money from someone as a part of a deal (even if you didnt know it) - that money would be taken from you.
Last edited by Shougun; 09-21-2012 at 10:07 AM.


Not everything is made 1 gil. Peoplw will just figure out what the next profitable item is and start buying/NPCing that. I won't be as high as Blood Drops (88gil per seal) or Dawn Drops (83.3 gil per seal), but they will find it.



Ok, so you can still do any vendorable item that is not on that list in order to convert seals to gil.... if doing so would be an exploit, they would have made all the vendorable items 1 gil, or just taken them off of the GC vendor.



It is nowhere near as lucrative though. A person would have to spend 50k seals to make a million gil now so the fix worked pretty well IMO.
But you're right, it wasn't an exploit. ^^



People may be fine with that. Like I said in an early thread, what else are they going to spend those seals on after they have gotten all the GC gear they want?
On the flip side, now Atomos is probably a rare monster lol.


That's cool. If they want to spend days doing that let them. There's far faster ways to make a million. It's all about balance.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





