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  1. #271
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    Ok, talked it over with my friends, the problem with these graphics are, they are less grainy the faces is SMOOTH as can be, no pores or whatever. also the colors are, more vibrant? which isn't a bad thing, though, the world isn't as vibrant in colors... soo that creats a blah mesh of different styles.
    (5)

  2. #272
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Rokien View Post
    Ok, talked it over with my friends, the problem with these graphics are, they are less grainy the faces is SMOOTH as can be, no pores or whatever. also the colors are, more vibrant? which isn't a bad thing, though, the world isn't as vibrant in colors... soo that creats a blah mesh of different styles.
    I'm actually noticing a distinct lack of bump and displacement maps. They may have yet to add those specific shaders.

    Or maybe they dropped them altogether.
    (4)

  3. #273
    Player
    SydeBeheln's Avatar
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    Mar 2011
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    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    The new trailer kinda crosses the border into cell shading. In some of the screens.
    (1)

  4. #274
    Player
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,244
    Quote Originally Posted by Gramul View Post
    But why would they do that for a trailer?
    Why would they? Easy answer is so players who don't have a so great system will know what to expect when they get the game, we kept hearing about low end PCs going to be able to play 2.0 and some would wonder what that would look like. Though Indie has a good point with that being the same trailer etc.
    (2)

  5. #275
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Dargoth_Draconia View Post
    Why would they? Easy answer is so players who don't have a so great system will know what to expect when they get the game, we kept hearing about low end PCs going to be able to play 2.0 and some would wonder what that would look like. Though Indie has a good point with that being the same trailer etc.
    I'd still go with Gramul's why?

    Because... if they are showing what low end systems can do - they are showing that not only does it not look as good but it also lags.

    I just want to clarify because I know some may see it as an attack on SE. This isnt (for me) a hate on SE kind of thing, I want SE to do well - so I dont want them to be showing stuff thats not going to help them out. This would be something that didnt really help them. It also casues worry if thats representive of the game in general.

    As someone has stated (Wynn I think) it would be wonderful if they could just show us the best screenshots they can do - the every system on full AA full post processing ambient occlusion, dof, max vision kind of thing.

    Perhaps they arent ready for that - but since they are working on a game that is being played currently. Players are far more connected to the development process then usual. They need to keep a very close line of communication to us. Like weekly if not more kind of updates.

    We are chomping at the bit - but dont make us weary - we want to share the awesome news and videos and subside concerns that appear in the forums through factual developer information. Cant do that if we dont know shit lol.
    (8)
    Last edited by Shougun; 09-20-2012 at 01:47 PM.

  6. #276
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
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    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    What is this awful trend...

    Rokien makes a silly topic. Forum community tries to turn the topic into something we can ACTUALLY discuss. This discussion usually goes well until Rokien once again opens his mouth.

    Nggghffffff....
    (0)

  7. #277
    Player

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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Alerith View Post
    What is this awful trend...

    Rokien makes a silly topic. Forum community tries to turn the topic into something we can ACTUALLY discuss. This discussion usually goes well until Rokien once again opens his mouth.

    Nggghffffff....
    whaaat? you should try and stop trolling like the other half.
    (5)

  8. #278
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Shougun View Post
    I know everyone is going to say "Oh My... Gawd"

    But look at the grass here in the desert, and then go look at the grass in La Noseca areas (in 2.0 trailers)...

    Why does La Noseca the super green plains have less grass then the desert? lol

    I don't know why everybody is so hung up on these minor details when that LN are looks really bland in general. I really hope they've done more than add one 3d model to it because based on what they've shown us it looks just as boring as the current version.

    Meanwhile Gridania looks stunning. The dip in quality between these 2 areas is shocking even when comparing 2 stills.
    (0)

  9. #279
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Seif View Post
    I don't know why everybody is so hung up on these minor details when that LN are looks really bland in general. I really hope they've done more than add one 3d model to it because based on what they've shown us it looks just as boring as the current version.

    Meanwhile Gridania looks stunning. The dip in quality between these 2 areas is shocking even when comparing 2 stills.
    I dont think too many people care but since terrain is my hobby its something I look at closely.

    And total aesthetics are important, having a cohesive environment while it doesn't seem like much will mean a lot in the end.

    The little things add up.

    Also totally agree about the grid area, in love with it. Uldah area looks a bit conflicting its a oasis but not quite its not sure what it is.

    LN I think needs more flora - and some more Z activity*. A problem i've noticed in both FF MMO's is they dont really build much in the Z axis, everything is rather planer. Grid could be the easiest to prove they are brave enough to build very Z wise (as they have a little), but it still appears they have two very flat expanses.

    *I feel that they would almost benefit most from using a more Iceland (environment) influence color scheme for La Noseca (which right now is like a slightly retextured grid).
    (1)
    Last edited by Shougun; 09-20-2012 at 02:56 PM.

  10. #280
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
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    Ul'dah
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    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Why would you want more flora in it LN is considered a plains/plateau. Very rarely do you see more than just grass in a plains area.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

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